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This user has reviewed 112 games. Awesome! You can edit your reviews directly on game pages.
Hatred

Good dumb title

Really brutal, really dumb. Wish GOG added to the modlist that FPS mod available in the Steam workshop, that one is awesome and has fps executions. Used to love replaying this game on the easiest setting to unwind. If you don't take it seriously - and you shouldn't given how stupid the whole premise of the game is - there is some fun to be had. Skip the cutscenes, put it on story mode, and have fun mowing down virtual people.

22 gamers found this review helpful
Mina the Hollower

Are we glorifying punishment?

I'm not talking about the game's difficulty perse. The game has accessibility options and a ton of modifiers (this is a really good thing imo) problem is, there's stuff about this game's core design that the modifiers don't affect whatsoever, hence, these types of... archaic and obnoxious game design choices persist, despite the settings. For starters, the game is extremely stingy with its bone currency system, this is the souls of this game, so you use this to level up and buy stuff. Problem is, the game gives you very little of this at the start, and it continues to do so as you progress, die two times without being able to retrieve your bones and they're gone. There's also annoying contradicting design choices, like the developers chose to have a huge town for you to explore but to also add a character that can stumble on you and pick pocket a ton of your bones, only to then run away. It was fun the first time, not so much the other three times it happened as I was trying to figure out where to go next. This also is a problem with the game, the game is very poor at conveying where to go next, you're supposed to restore some generators, but the only real reference you have as to their location is a fountain at the center of town surrounded by empty turned off bulbs. Head towards each of those directions and you'll constantly find blocked pathways, enemies that can kill you in a couple of hits, and generally, stuff that dissuades you from exploring. So what is it? You want me to explore, but you also want me to get lost for hours till end? When I finally found where to go, I was met with some enemies that took enormous amounts of damage, even with my damage being upgraded to level two (this is after two hours of playing btw). Then the game locks you into rooms where it throws enemies at you with strange patterns and the screen shakes like crazy because everything is falling around you... It just seems messy, like a game where they tried to cram a lot of things but didn't really wondered how to make them work altogether. I think the title was quite fun at the beginning, but it quickly grew tedious when I didn't know where to go next, and when exploration kept punishing me in all of the ways, assist settings enabled or not. I do think is telling that a game as punishing as this is getting so much praise though, the same thing happened with Silksong as well. I just think that more and more developers and reviewers seem to equate quality, with punishment, and this translates not only in the act of hitting a game over screen in-game, but also in the core design of the game, how the levels are presented, how the puzzles are introduced, everything in this game has that same essence from Silksong where it feels deliberately designed to punish you, to frustrate you, and to annoy you. Now, maybe you're into that. I personally have other stuff to do, I play games for fun, not to read guides, not to devote my life to them, they're a hobby and an enjoyable thing for me, but not something to devote my existence to, right? This is one of those games that just wants you to give yourself to it with all your time, and patience. No thank you.

27 gamers found this review helpful
Shantae and the Pirate's Curse

No cloud saving...

The game is nice, can be a bit tedious at times because of having to talk to NPC's in order to figure out where to go next, is more like a 2d platformer with rpg elements, rather than a traditional platformer. What I really disliked from this is the lack of cloud saving of any kind, specially when the Steam version has it, I mean come on.

Cats Hidden in Paris

Nice small game

Does exactly what it advertises itself to do. You get a single level filled with 100 cats you need to find, the last 5 or so give you hints that focus on the locations where they are but without giving you their location. It's really nice, charming, love the art, the music is soothing, and the game is challenging without becoming to frustrating, it can be beaten in less than 10 minutes, but you unlock a timer after beating the game to see how fast you can beat your previous score. Recommend it.

Monster Bash HD

Pure classical fun

Loved the game. This is still in 4:3 but it looks and plays great, I hardly noticed it, and the textures have been revamped to look modern without sacrificing the original look, you can still alternate between the two if you like though. I actually knew the game from the Jontron video before he became a raging racist, but I feel as if it's a significantly better game than that video showed.

STAR WARS™: The Force Unleashed™ II

Two complete playthroughs NO CRASHES

How no crash? - Leave every graphics settings to default, you can change brightness and res if you want, everything else, LEAVE AT DEFAULT. - DO NOT UNLOCK THE FPS!!! There are edits you can do to the game configs to get high fps, but it makes the game extremely prone to crash, so you're stuck with 30fps. - This last one is more of an optional but... FORCE VSYNC THROUGH CONTROL PANEL. Like I said, the game is locked at 30fps, but cutscenes and menus are not... so that means, you're watching fmv's at 5000fps... and nobody wants that, right? As for the game? It's incredible, love the pacing and how the whole thing is like a power fantasy, don't expect anything more than that though, it works for what it's trying to do, nothing more, nothing less. This is a horrible PC port though, the fact that it's locked at 30fps, but the cutscenes are unlocked and on top of that you don't have an in-game vsync setting is awful. The fact that increasing or changing the graphics or video settings from anything that isn't default makes the game crash is awful. And on top of that... the freaking game has locked bonus content that you can unlock by literally going into the .ini files and deleting a line that says "WIN--PORT" I kidd you not, go to pcgamingwiki if you don't believe me. I recommend it, but yeah, awful, awful PC port.

Shadow Warrior Classic Complete

Incredible game! Use a source port

This is a remarkable game, but I advice anyone to check multiple source ports available for the game in order to get it running at widescreen res, and high fps, plus better controls. The game itself is amazing, brutal even on normal, but fairly manegable on the easiest setting. Love the humor, the level design, the violent combat, and the goofyness of it all. I also really like the level design, and the enemy variety, plus the dlc and bonus missions. Absolutely recommend it, a Build engine classic.

Haunted Lands

No checkpoints?

I get that there's an element of nostalgia with how this game is presented and developed, but it's still a new game in 2025, how come there are literally no checkpoints in the first level or so? The game is extremely stingy with the health pickups, relegating these to only a couple of statues here and there. You get three hits, and if you run out of those, it's game over, restart all the way back from the beginning of the level. First time this happened, it wasn't as frustrating, but after the second or third try? It becomes extremely annoying. The saddest thing is that everything else is awesome and feels like the developers cared. You get three different characters each with their own distinct abilities and powers, the music and sound effects are fantastic as well, and I adore the game's visuals and how gory it is. It's a really fun game, but with a really, really poor checkpoint system, it should've had lives, or a way to play it with checkpoints, like a "modern" setting or something like that. But as it is? Man... it just becomes pure trial and error.

1 gamers found this review helpful