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This user has reviewed 4 games. Awesome! You can edit your reviews directly on game pages.
Shadow Gambit: The Cursed Crew

No

No No thanks to this. Shadow Tactics and Desperados III are very good games. If you want games that are as good as Shadow Tactics or Desperados, with proper difficulty and strategy, 'War Mongrels' and '63 Days' are essentially the same though a little harder than MIMIMI games and maybe a bit longer....but have great levels and moments, though I advise to start with War Mongrels, as if you liked Desperados, you'll definately love these levels and tasks. This game has a much more gamified approach and world design, and essentially ruined the type of the game that it is and what came before to appeal to an non-existing audience, (hence bye-bye MIMIMI) The changing of a linear well paced game with very well designed levels and characters + character skill sets were changed to a more 'open world' approach that is mediocre at best in all areas of design with nonsense story and gamey additions that are designed to waste your time for 'play time' stats. In an attempt to see you choose your own characters per mission and revisit the same maps ruins what could have been a great game, with the original characters they intended. P.S, War Mongrels and 63 days are the spiritual successors to MIMIMI Shadow Tactics and Desperados III. And they do it better, (in my opinion).

1 gamers found this review helpful
Shadow Gambit: The Cursed Crew Complete Edition

No

No thanks to this. Shadow Tactics and Desperados III are very good games. If you want games that are as good as Shadow Tactics or Desperados, with proper difficulty and strategy, 'War Mongrels' and '63 Days' are essentially the same though a little harder than MIMIMI games and maybe a bit longer....but have great levels and moments, though I advise to start with War Mongrels, as if you liked Desperados, you'll definately love these levels and tasks. This game has a much more gamified approach and world design, and essentially ruined the type of the game that it is and what came before to appeal to an non-existing audience, (hence bye-bye MIMIMI) The changing of a linear well paced game with very well designed levels and characters + character skill sets were changed to a more 'open world' approach that is mediocre at best in all areas of design with nonsense story and gamey additions that are designed to waste your time for 'play time' stats. In an attempt to see you choose your own characters per mission and revisit the same maps ruins what could have been a great game, with the original characters they intended. P.S, War Mongrels and 63 days are the spiritual successors to MIMIMI Shadow Tactics and Desperados III. And they do it better, (in my opinion).

1 gamers found this review helpful
Styx: Shards of Darkness

Hummmmm

The reason for my review is the shamful decision someone made to make a boss fight, that would be quite difficult, reset you to TWO load screens and a 'click on a quest marker' before the fight EACH time. Rather than SIMPLY ADDING AN AUTO-SAVE at the beginning of the scene. Sorry but, no thanks.

1 gamers found this review helpful