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Shadow Gambit: The Cursed Crew

in library

4.1/5

( 86 Reviews )

4.1

86 Reviews

English & 12 more
Offer ends on: 08/17/2026 09:59 EEST
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Shadow Gambit: The Cursed Crew
Description
From city building to grand strategy, turn-based tactics to RTS, see more strategy games from Hooded Horse. Shadow Gambit: The Cursed Crew is a real-time stealth strategy game set in a fantastical version of the Caribbean during the Golden Age of Piracy. A place of mystery and wonder, these island...
Critics reviews
93 %
Recommend
IGN
9/10
PC Gamer
87/100
Eurogamer
4/5 stars
User reviews

4.1/5

( 86 Reviews )

4.1

86 Reviews

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Product details
2023, Mimimi Games, ...
System requirements
Windows® 10 (64-bit), Intel® Core™ i5-7400 (quad-core) / AMD® Ryzen™ 3 1200 (quad-core), 8 GB RAM, N...
DLCs
Shadow Gambit: The Cursed Crew - Original Game Soundtrack, Shadow Gambit: Yuki’s Wish, Shadow Gambit...
Time to beat
27.5 hMain
40 h Main + Sides
76 h Completionist
38 h All Styles
FAQ
Description


From city building to grand strategy, turn-based tactics to RTS, see more strategy games from Hooded Horse.


Shadow Gambit: The Cursed Crew is a real-time stealth strategy game set in a fantastical version of the Caribbean during the Golden Age of Piracy. A place of mystery and wonder, these islands are home to pirates, vagrants, and all manner of strange folk – but the forces of the Inquisition have set their sights on these isles you call home, and will stop at nothing to eradicate your people as they seek a powerful pirate artifact buried in the region. Recruit and lead an undead pirate crew from aboard your ghost ship to outwit your enemy, striking from the shadows with both blade and sorcery to save your people.

 

 

Take charge of an infamous pirate ship and reunite its cursed crew as you fight back against the Inquisition across the multiple islands that dot the region. With eight undead crew members waiting to be revived, you can choose who to recruit to your cause, and when – there are no wrong choices, but your crew’s composition will determine how you traverse the islands, your unique experience through the narrative campaign, and what abilities you have at your disposal at any given time.

 

  • Each of your eight shipmates is an individual armed with their own unique supernatural powers and mildly unhinged personalities – use these to your advantage in clever and creative ways to overcome obstacles and enemies. Will you bring Gaëlle and her magical cannon to launch friends over walls and chasms, or will you rely on Mr. Mercury’s ability to bypass obstacles from below? Or perhaps von Presswald can simply possess an enemy guard, use him to unlock the gates, and stand idly by as the rest of your motley crew walks in? Use these and other abilities individually and in tandem, timing their executions to orchestrate intricate maneuvers and attacks against overwhelming odds.
  • Mix and match your crew's abilities to find your preferred playstyle among the countless synergies that you can deploy against the Inquisition. Each person’s skills are tailored to specific archetypes built around manipulating movement, operating behind enemy lines, hiding the bodies of dispatched enemies, or being particularly capable killers. Missions will limit how many crew members you can take with you, so choose your comrades wisely based on their abilities and limitations.

 

 

The forces of the Inquisition are numerous and well-armed, easily able to overwhelm your crew in a fair fight – make use of cover, darkness, and magic to neutralize your opponents without being seen as you traverse the many islands to accomplish your objectives.

 

  • Missions span across entire islands in the Lost Caribbean, and not only can you choose the order in which you tackle those missions, but you’ll also have the choice of where to arrive ashore and depart once the deed is done. Will you prioritize safety, targeting less patrolled areas that may be more distant from your objectives? Or will you seek to make haste, arriving at and leaving from more heavily guarded parts of the island to be closer to your objective from start to finish?
  • The various types of enemies have different strengths and weaknesses, each warranting varied strategies – what may easily distract or defeat one foe may have no effect on another adversary. From the lowly footman to the snipers hiding on high all the way to the magically linked pairs of enemies who must be killed in tandem, your foe will always seek new ways to thwart you, pushing you towards inventive new solutions.
  • Keep an eye on your enemies’ movements and lines of sight as you navigate the light and shadow, and make sure no-one is watching when you make that killing blow. Your crew’s abilities can complement your surroundings, as well as open up new strategies not otherwise available. Nowhere to hide? Suledie’s magic can create cover anywhere, allowing you to get even closer for the kill, or sneak past any watchful eyes undetected. Particularly attentive guards watching a path from above? Gaëlle’s cannon can launch friends (and foes) to land onto them, knocking them out at the same time.

 

 

Your ship will be your home between missions – a place where you can engage in your crew mates’ personal stories and side-quests, and perhaps more importantly, where you can make your plans to stay a step ahead of the Inquisition.

 

Shadow Gambit: The Cursed Crew takes a non-linear approach to storytelling – you can unlock new crew members in whatever order you please, and more islands get revealed as you make progress, each harboring multiple missions featuring different rewards beyond simple victory over your enemy.

 

There is no one designated path forward – missions always have multiple approaches available based on the team you’ve brought with you, but with such freedom of choice, there are many factors to consider. Will you temporarily avoid a more challenging mission to chase after a simpler one and gain more experience first? This may allow you to upgrade your crew’s abilities to more powerful versions that open up new paths. Or perhaps an entirely different, not-yet-unlocked crew member would be useful instead?

 

The Inquisition must be stopped at all costs – assemble your crew, learn their powers, and take the fight to the enemy, one island at a time. The fate of your world, and the lives of your comrades, is at stake.

Popular achievements
Goodies
Contents
Standard Edition
Complete Edition
Soundtrack (MP3)
Soundtrack (FLAC)
Yuki's Wish
Zagan's Ritual
Artbook and Strategy Guide
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction . Stellar support and full refunds up to 30 days.
Time to beat
27.5 hMain
40 h Main + Sides
76 h Completionist
38 h All Styles
Game details
Works on:
Windows
Release date:
{{'2023-08-17T00:00:00+02:00' | date: 'longDate' : ' +0300 ' }}

Game features

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FAQ

What operating systems is Shadow Gambit: The Cursed Crew compatible with?

Shadow Gambit: The Cursed Crew is officially supported on Windows.

Does Shadow Gambit: The Cursed Crew have DRM?

No! GOG games have no DRM and can be played without an internet connection, totally offline. Some bonus content might require an internet connection to download, but we do our best to limit that need. Read more about DRM.

Do you need GOG Galaxy to play Shadow Gambit: The Cursed Crew?

No! You do not need GOG Galaxy to play Shadow Gambit: The Cursed Crew. GOG gives you the option to download a fully offline installer and install Shadow Gambit: The Cursed Crew that way, without using GOG Galaxy. GOG Galaxy is used for synchronization of achievements and cloud saves, but its usage is totally optional. Read more about GOG Galaxy.

What are the system requirements for Shadow Gambit: The Cursed Crew?

Minimum: System: Windows® 10 (64-bit), Processor: Intel® Core™ i5-7400 (quad-core) / AMD® Ryzen™ 3 1200 (quad-core), Memory: 8 GB RAM, Graphics: NVIDIA® GeForce® GTX 750 Ti (2 GB) / AMD® Radeon™ HD 7870 (2 GB), DirectX: Version 11, Storage: 28 GB available space. Recommended: System: Windows® 11 (64-bit), Processor: Intel® Core™ i5-8400 (hexa-core) / AMD® Ryzen™ 5 1600 (hexa-core), Memory: 16 GB RAM, Graphics: NVIDIA® GeForce® GTX 970 (4 GB) / AMD® Radeon™ RX 6500 XT (4 GB), DirectX: Version 12, Storage: 28 GB available space.

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User reviews
Overall most helpful review

Posted on: August 22, 2023

alwbsok

Verified owner

Games: 720 Reviews: 37

Worth Supporting Day One

On GOG, where games come in late if at all, we're pretty accustomed to waiting. And while waiting, we are rewarded with deep discounts, less buggy products, and a copy of a game that we can actually own and play without having to ask permission first. I'm not knocking it; it's awesome. But let me put this one to you. Mimimi consistently releases here on DAY ONE. They consistently make great games, with very few bugs at launch. I feel the respect that Mimimi sends our way, and I'm extremely happy to support them for (close to) full price. When I booted up Shadow Gambit, it even asked me (very nicely, I might add) if it could phone home and run telemetry. I even said "Arr! Track me!" (which was what the "Yes" button was called), and made an exception in my firewall for the game. I'd like to see more of this kind of game company: one that understands that they are a guest on our hardware, that doesn't pocket the private data when it thinks we aren't looking, or leave a trail of bugs on the carpet, and just tries its best to be worthy of our time and money. Please support this game and this company, not just on sale, but now. There are so few companies out there that are worthy of this, and Mimimi is one of them. (P.S. Oh, and the game is good too! If you've played Shadow Tactics or Desperados III, you'll know what you're in for.)


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Posted on: August 21, 2023

3runo

Games: Reviews: 2

It's a step down IMO

Core gameplay is as good as it was in Shadow Tactics and Desperados 3. That's what I expected and why I really like these games. However, I really dislike what they've done with this hub approach. Their previous games were pretty straightforward. You just progressed linear with the story and that gave you a good sense of being on a journey towards a crescendo. In this game, you have the "freedom of choice" and can choose your missions and your characters. Sounds great right? This however leads to the story feeling bland and the missions itself are constructed in a way that they can be done with whatever squad you choose and therefore don't feel as tight as in their previous games. Moreover, it doesn't even matter if you've already done a different mission on a specific island, since the progress is reset each time! I appreciate they wanted to try something different with this one, but this ain't it. Either go full out and somehow create a truly open and persistent world, or go back to the more linear approach. The hub itself and the little stories that are tangled within are just boring tbh and feel a lot like busy work where I find myself just skipping stuff. Tutorials? Skip. Side lore "quests"? Skip. And even talking to the ship is often times boring and results in a skip. Overall, the game lacks pace and the "freedom of choice" leads to its own problems with story and mission design.


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Posted on: August 30, 2023

ausoldgamer

Verified owner

Games: 370 Reviews: 17

Best mechanics so far, worst story

3.5 stars. Shadow Tactics was a bit clunky and simple, but had good characters and decent story. Desperados 3 was fantastic. Shadow Gambit has even better mechanics, but feels generic. In the previous games, you felt like you were solving carefully crafted puzzles. In this game, it feels a bit more like a top down FPS. The story is a confusing mess and the characters ... have no character. The writing is just poor and the voice acting is ... annoying. The story doesn't draw you in from the beginning like in their previous games. It has the feel of a generic heist movie. Most missions can be 95% completed with a single character, whatever their skills may be. Still a good game, just disappointing compared to Desperados3.


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Posted on: September 2, 2023

gerriti

Verified owner

Games: 103 Reviews: 4

Disappointing compared to Shadow Tactics

... or Desperados III. I subtracting one star because of this special disappointment. The game has pretty much the same mechanics as the other games. So this is certainly not the problem. The problem is in my opinion that this game is missing its heart, or the love put into its story and level design. Someone else already said it: It's quantity over quality. The story is progressing too fast and with too little introduction into this new universe they created. The mechanics for each playable character are surely creative, but the individual characters lack heart. Playing all the levels feels like boring work. There's nothing really special about any of the missions. Most of the islands are visited over and over again with respawned enemies. Large regions of the islands don't even have to be visisted for finishing the missions. It's just kind of arbitrary. This is all far away from the depth the caracters especially in Shadow Tactics had. There was really a mood setting that is somehow missing here. It feels like mimimi games went to Hollywood. Even on "Legendary" difficulty setting it's not really a problem just charging forward in most of the missions. Finishing the missions rarely feels like an accomplishment. That you can play each mission with mostly arbitrary character selection is probably at the root of this. The levels have to be playable by all kinds of character combinations. While in the other games the level design was more intricate and you e.g. had certain characters in different locations and had to join them first. Not even talking about the bonds that the characters had through their missions and the story telling. This is - again - just kind of arbitrary in Shadow Gambit. I really hope mimimi games is not continuing on this path.


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Posted on: August 19, 2023

Klassy Kitten

Games: 710 Reviews: 21

Absolute Gem

Taking a break from a large name brand RPG waiting for a few patches when I stumbled on this gem. Going in with no pre-conceptions or nostalgia from other games by the same developer (Never played Desparados, or Shadow Tactics). Its a great RTS + Stealth Strategy game! I was blown away with how polished it was at release. Pros - Queued actions for crew - Strategy in combining different crew. The synergies are great fun and when you 'solve' a combat scenario it feels so rewarding! - The writing is better than average - Non-linear mission choice from ship hub - In-game achievements (badges) for crew - Quick Save - You can pet the monkey Neutral - Writing is above average. More than I expected but not stellar. (its possible I'm biased because I've just been immersed in a very text heavy RPG prior to this one) - Most levels can be brute forced. I consider this a neutral as it adds accessibility for those that can't strategize but I never mind tough levels that require several attempts to use s-t-r-a-t-e-g-y - Controls are not bad but they feel slightly .. clunky? Its not a con yet. (KB+M player here) Con - A few bugs - none gamebreaking for me. Feels like the result of having so many options for synergy that testers might have missed a few unique combinations. Or I'm really bad at math. - Played on 2nd level from top difficulty and I havne't seen any npc strategy changes. They seem to prefer a hard rush strategy. This might change as I progress. Honestly not a lot of cons. Its a ridiculously fun RTS game for a decent price with a fun setting.


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