Technomancer might be a lot better than this, but I can't help myself but to dig cheesy games like this. To me, the universe is charming and memorable. So if you don't mind spending a few bucks and maybe 20h before you start Technomancer, give this game a try, you might enjoy it. It's also great to see how much progress Spiders has made with every game. Can't wait to see what they come up with after Greedfall.
Short first impression after about 2h of playing. The game isn't a freeroaming space sim, instead it plays level-wise from jumpgate to jumpgate where you can select to which point you want to go. This part is similiar to for example FTL. For me, they nailed the controls perfectly. It feels great stearing the ship. Goal seems to be reaching the end point like in FTL. I now had four runs lasting about 30min each, then I got blasted into spacedust by some outlaws. There seems to be some lore here and there, but I'm not sure what the story is by now. Every now and then you'll find asteroids to mine or loot with ship upgrades. Outlaws also drop some loot now and then. There are some trade ships, where you can buy new ship upgrades, weapons or whatever else they have in stock at this very moment. After you died, you keep the money and are able to invest it in percs in the hangar and with that make your ship more powerfull. In my eyes, the visuals are quite stunning. Really like the looks, the feel and the atmosphere of it. Also the controls are perfect for me. I'm playiyng in first person and I got dragged into the game perfectly. So with this, I recommend it thusfar. Will update the review once I played some more.
I don't know, what it's about this game. It's mediocre at best, has nothing to do with M&M and ends abruptly. Really, the ending makes no sense, it's like they just ran out of budget. However, I have fond memories of it. I really enjoyed playing it. It's short, but it was fun. And nostalgia is the no1 factor why I picked this one up.