Well, I had been thinking about purchasing this game and being a fan of the Sherlock Holmes series (which I got from Steam, prior to finding out about GOG) a fan of detective games, HP lovecraft and period pieces I figured I might enjoy this. I'm not saying it's bad-the graphics are nice, the atmosphere is good, the music was good; the gunplay sucks (but that isn't anything new with Frogwares games) but I just find it very boring and the navigating around the map can be annoying. From a technical standpoint: upon booting this game up, the first thing I noticed, was choppy video. I checked to see my drivers and everything was up-to-date and it was. I shut off the V-sync and the motion blur; which solved the problem. Why on Earth is motion blur even a thing? So, I'm playing it this afternoon and suddenly: it locks up midway through an animation and will not move. I can't exit out of the game, can't even bring up the task manager to force it down, so I soft-booted my pc instead. After this: I decided to apply for a refund. God bless GOG and their policy--they're far better than Steam. Is it a good game, is it a bad game? I can't honestly say. Maybe it's just me; maybe I'm getting too old for gaming
I first got this game on the playstation 2 and I got it again on PC. I'd heard bad things about the remaster; but because it was only $2, I thought I'd give it a shot. It's pretty much the same thing as the ps2 version, except that the graphics have been upscaled and some have been redrawn. There is also now; controller support, which is not on the PC version. There are trophies and there is also a multiplayer, which I'm sure almost nobody plays. The dumbest (and you'll pardon me) fucking thing about this game, is the stupid partner A.I. It is playable, but don't count on your buddy to back you up. I'm not sure if this was due to bad QA testing or just lazy programming; but it can ruin the whole game. The worst of them is Carrington-he's a general with a gun, who does absolutely jack shit. I actually watched on a few occasions, the enemies shooting at him and he does NOTHING--he just stands there, until he's dead. I'd say it was a bug: but I think it's just bad programming.. Not a terrible "remake" but I'm glad I only paid a buck.
The Crimson Diamond is a love letter, to those old adventure games that we all enjoyed, so many years ago. Any fan of Sierra's golden era will enjoy this game. The love and passion that went into this game is evident from the outsanding 16-color EGA style art (which is very detailed, I might add) to the music score, to the well written story and intriguing characters. I actually got my copy from itchio and sitting down to play it, brings back nostalgia for the old days, of DOS, my 386 and text parser adventure games. This is a must have for any adventure game fan
Really enjoying this game. The graphics and presentation are nice and it has that classic adventure game vibe and another one of the best things about it: No woke nonsense, no SBI, no shoe horned politics or DEI or ESG. There is nice mix of puzzles and exploration: the combat is weak--but when has that ever NOT been an issue with Alone in the Dark series? Clearly a lot of love and respect for the source material has been put into this. I wouldn't call this a "remake" as it takes place across various environments, whereas the original game: takes place in Derceto itself (and underneath it) It's called a reimagining--which is a euphamism for remake; but it's different, it's not the same and yet it has that same feel peppered throughout it. As I said, the combat is weak; that's the only part of the game I don't like. The game otherwise, has a decent flow to it. I actually streamed it the day I got it and a couple viewers picked it up after and someone else said that they were going to pick it up. It's a good time. A job well done. Hat off to the devs. I thought for sure after 2008: AITD was dead. No BS just a good game. I would consider it to be, not a "survival horror" game-because you know, that's not a dead horse that's been beaten over and over. It's an adventure game, a puzzle game, with psychological horror
I enjoyed the first two South park games, in this storyline (despite UBISOFT being involved) when i first heard about Snow Day--i had just completed the fractured but whole and being that I'm not one of these DEI types and I don't want pointless, politica panderingl jargan in my games; I was sure i was going to buy it. i've always like south park and I can appreciate Parker & Stone's work. I laughed within the first 5 minutes. initially, i was concerned that this would be an online-only game: and those are good, until their not. I actually have a copy of Friday the 13th game and now, i use it as a doorstop. This is one of the reasons Online only games suck. The game itself has a new publisher behind it--THQ Nordic (which also brought us the excellent Alone in the Dark 2024) and it's predecessor made some pretty good Evil Dead games. it's fully 3D this time, which takes some getting used to; but works pretty well. i figured they must have made this choice; because maybe it's easier to do models then 2d stuff. Also as another plus--I don't think this game has anything to do with crap factories like Sweet Baby Inc. I'm only about 5 hours into the game right now; but I'm enjoying it. the graphics are nice, it controls really well amd it runs super smooth, even on my i5; but i do have some gripes; it can be a bit confusing to navigate where you're going at times and on screen map would have been handy. that being said; there are markers that you follow, also during combat--which is now free flowing, as opposed to grid and turn-based; it can get quite challanging and a bit overwhelming but you do have AI companions that are not that stupid. I'm sure that this game is a barrel of monkeys with a good group of people--which brings me to my next point of contention; i don't knoe if this is cross-play or if i can only play with people who have gog; but they should really address that. it's fun, it's south park but it's something different.
It's not bad so far. The atmosphere seems pretty good and it makes me think of a mix between Eternal Darkness and Alone in the Dark (classic) with some Resident Evil thrown in for good measure. My only gripes so far are the controls and some of the collision detection. Sometimes, when I fire at the enemies, it doesn't seem to hit them. The animations on the attack are a bit too slow, I think--though I don't know yet, if this can be upgraded or changed. All-and-all: it's an enjoyable indie game and. It's always interesting to see what devs come up with, when they have limits and a framework to build on. Games like this are further evidence that one does not need a billion dollar budget and I firmly believe that the AAA industry is going to collapse under the weight of it's own hubris--and well; boo-hoo! I forget to mention too: the obvious nod to Lovecraf. If you liked alone in the dark, silent hill or resident evil--you may enjoy this.