Music is good, atmosphere is great. But too often felt like I was on railroads. Optimization is terrible and even on my RTX 4090 I would get 50 FPS at times, frequent stuttering and hitching when panning the camera. FOV is very low Music is good. Atmosphere is great and ererie. Setting is cool. But by the end you only have questions and no answers. Even major characters aren't fleshed out much and you just feel disappointed Your sistere Ada is too perfect to care about or feel at all relatable. Literally not a single flaw, greatest human ever, which makes me DISLIKE her because she feels so fake and annoying because of it. Lots of potential, but overall missed it. Likewise, lacking sufficient opportunity to truly explore Any runniing sequence lacks tension and just feels like tedium, and they happen a lot
No one else will call it what it is so I will A POST APOCALYPTIC TOMBOY DATING SIM Featuring: Cuddling, handholding, intimate discussion while you sit there silently and listen and pretend as though someone loves you In all seriousness though. I was skeptical of this game out the gate. I loved Metro 2033, Metro Last Light was... Well it was... But then I heard they were making a new game with an open world and I was immediately suspicious since open world usually equals: Low quality, filler slop I was pleasantly surprised to find this was not the case and rather the open world allows you to take new approaches to handling situations The combat is similar to the previous Metros no major improvements. Weapons are more customizable and there's crafting. But the atmosphere is amazing and the story is even better. It's between this and 2033 for best game in the series (Both being some of my favourite games of all time). But the end of Exodus had me welling up The only critique I have for Exodus is the same as all Metro games. Clunky aiming for controller. The deadzone is WAY too high for fine aim and the response curve goes from 0 to 100 immediately so even without said deadzone you have to pick between a dreadfully slow turning speed or overshooting everything at range. I played Rainbow 6 Siege at a semi-professional level so I know this isn't a "skill issue" as I would have to lower the sensitivity to hit long shots or else I'd jump the target whenever I tried to aim Other than that. Nothing bad. Great game, lots of dialogue. I'd recommend spending lots of time on the train between sections until you have exhausted all dialogue. The game is really atmospheric and I love every part of it
I did get this game because emulating it up until recently was nigh impossible due to the immense amount of computing power it required. But it's a classic hack and slash. Not overly complex, doesn't require a ton of skill or thought Best played as a duo. Most fun that way. But solid solo. Don't expect to be wowed by the combat. The story is decent but not amazing. But it's just good old dumb fun with a solid gameplay loop
I was initially skeptical about all the negative reviews but I think that might be due to the many years that have passed. (Note: I do not touch easy modes for games periord. So I played this on Normal to begin. So if you play easy mode. Your mileage may vary) Got into this game and they really don't give you much to go off of outside of a basic tutorial. This does make the game way more difficult as you are figuring out things as you go but I think this is perfect actually. As it fits the tone of the game and means you can really feel yourself progress. Hitting a new sector is rewarding as initially it was difficult for me to survive even a couple jumps let alone a whole sector. Once I had the controls figured out. I started to figure out different strategies, utilizing cover, resources etc... The game is paced amazingly so you can get away without using or even paying attention to most of the game elements in the first sector and the necessity of things to be used later on increases. I didn't even start using missiles until sector 4 This is due to increased difficulty and need for new strategies and resource management The Combat is a ton of fun. I already have a bunch of fond memories getting into this game. It's very rewarding and has a high skill ceiling and a solid learning curve It's also beautiful and has some solid music
The game has just about everything a PS2 Era Ace Combat fan could want and more. The AI is greatly improved compared to its Ace Combat counterparts (Seeming to be more capable at dogfighting as well as dodging missiles) when it comes to maneuvering you have the same theoretical mobility as the AI (It's just up to skill, you WILL not have the same weaponry as some of the bosses considering it'd be impossible to handle all that simultaneously as a single person). It is more comparable to PS2 era games than it is to AC7 but that isn't a bad thing. Gunfighting is WAY more viable and way more fun than previous AC games, in many situations being better than missiles due to the AI's better missile dodging capabilities Compared to AC7 they are in the same realm but they both have slightly different things to offer so personally I wouldn't get one or the other but if you have to make a choice I'd choose Project Wingman for price (I would advise getting both though) Only issue I found was that it was lacking in the number of aircraft. It has a suitable amount of aircraft (enough to fit pretty much every NECESSARY niche but it does not compare to even AC04 when it comes to aircraft. Although they may add more later who knows) Airships done right, whereas in Ace Combat so often Airships are just a gimmick boss, in this game Airships are a whole new class of enemy (and ally) that shows up relatively frequently changing the pace of the game. One of the most notable levels I found was early on Uphill Every Way where you see bombers in actual use (As opposed to the typical "Kill me" bombers you see in the first mission of every Ace Combat game). Mixed unit tactics and all I haven't tried the conquest yet but it seems like a good way to stretch the game out Other than that, you can replay missions in Free Missions with a multitude of fun multipliers to change up the game. Such a small thing that makes the game that much more interesting
This is more of a request because I really enjoyed this game until it glitched and would not let me past a certain point. Please make it compatible with Mac OS X