The game is definitely worth the time and the asking price. It is: + Visually stunning, yet performant! + Great character design; everything one wishes for. + Filled content to the brim; a lot of voiced dialogs. + Provides narrative feedback on the play progression. + The combat, even for fighter, includes many ways to play out an engagement; it doesn't feel grindy. + Most of the characters are not flat absolutes and morally gray instead - far more convincing. + Well-balanced difficulty level up until the last fight that's easier than optional ones. + Refreshing multi-level environment design makes the terrain traversal more of decision making than a choir. Yet, there are a few letdowns: - 4 person party - works with 5e, yet feels majorly limiting in comparison with the actual BG game or the modern Pathfinder WOTR. Not great for what a cRPGs came to be built around. - 5e's dumbed down/casual (yet balanced) feats don't allow for fun builds. Ah, 3.5e... - 12 level cap - feels very-very limiting, yet appropriate for the storyline. - Bugs. Hell a lot of bugs. - Inventory management is tedious. - The writing picks up in the 2nd act on, yet still goes no where near wow side (IMHO, not Larian's forte). - No option for real-time combat. Waiting out turns can get real tedious, I'd jsut kill of the small stuff to make the turns end faster. - Cleric class spell list is boring. All in all, it's definitely worth the time and is enjoyable. Yet, if you want a BG3 experience instead of the casual one of DOS, go with Pathfinder WOTR instead.