An excellent game. Many interesting tactical options and a really fun movement system. I have not completed the game yet, but am roughly 1/3 of the way through (35% awoken), so I don't know if the difficulty increases or not. Minor issues: - A bit too hard early on, a bit too easy later on. This can be adjusted to your liking, however, as the game comes with a ridiculously in-depth set of difficulty settings. I rarely have my tech-priests drop below half health - Enemy movement is *just* slow enough to be annoying. Not a major issue, though, as I can just eat snacks and consider my tactical options in that time. - Upgrading skills in the mid-game is a bit bland. Most of the powerful options are early on or right at the end of a skill line, leaving a wide space between getting cool new powers. Upgrading equipment in the mean time helps offset this significantly, which is why it's a minor issue, but... - Melee becomes more and more obsolete after the very early game