This is an 6-degrees-of-freedom (6DOF) arcade space shooter with rogue-lite elements. Your goal is to travel through six star systems in order to get to your final destination, all while a hostile alien race is hunting you down. In broad concept, it's similar to what FTL was attempting, but without all the boring parts and much, much prettier. After each death (and there will be many), you carry over any credits, perks and blueprints that you collected during your run, which you can use to upgrade your abilities and improve your chances for the next run. Each run features procedurally generated levels, so you never get the same locations twice. The graphics are stunning. The controls are tight. And the gameplay loop is very addicting. This has been the only Kickstarter project that I've been proud to have backed thus far. I highly recommend it.