

Sure I hated the platforming, and how the Architect yeeted himself in a hole during that awful escort quest. But the main points of the game are the setting, the exploration and the combat, and those were fun all the way through. Can't comment on the story because I had a hard time understanding it all, but that may just be me being dense.

I enjoyed it. The game's fun and well made. Didn't find any bugs besides a brief audio glitch at the end of the loadings. One issue I'm having with the gameplay is that from floor 2 onwards it becomes incredibly easy. And I'm not some kind of tactical genius, my ranged DPS just destroy everything on normal difficulty. Sure I can adjust the difficulty but the game progression shouldn't be something -I- have to manage. As many others pointed out, it's not a new concept in the slightest. I don't know why the developer felt the need to push it as a selling point, when "A game like BG/NWN" would've been much more intriguing for me. Lastly, I think it's a little bit overpriced for what it is.

It's far from the horror game I expected based on the previous ones, but it's still very enjoyable. Gives more screentime to characters that needed it, without taking itself too seriously. I guess play the other games before this, otherwise most of the self-referencing humour will fly right over your head.

Horror is ultimately subjective: what's frightening for me might not be frightening for you. I think there are a few instances where the horror in corpse party steers towards japanese audiences - AKA creepy kid with long dark hair - but for the most part it's just plain gory.

Horror done right. No jumpscares, no darkness, just your story, characters and atmosphere. I think the voice acting here is the absolute best. The VAs are so invested that whenever they sob, or scream, or are about to go crazy, or whatever they're doing, you can really feel it in your stomach. Ayumi is best girl - fight me.

Mary Skelter is a game that sometimes surprises you. The exploration is fun, the character design is pretty good, and the plot itself is intriguing. However I can't stand the dialogue. It's awful, it's BORING. So boring I skipped most of it after a while because, unlike other games like this, it lacks humor. Let me count just give you a couple examples. - Character saying the name of another character with the three dots. Jack... Alice... Red Riding Hood... Seriously mr. writer, it's better to not write anything at all instead of wasting time. - Ok guys, we have to do the thing. Are we all ready to do the thing? I'm scared of doing the thing. Don't worry, if we all do the thing, we'll be successful in doing the thing. Gameplay is alright, albeit very breakable. Some combos will trivialize any fight in the whole game. It would be an otherwise interesting combat system, with Jack managing blood, items, etc. I'd say give it a try. For all its flaws, it's an honest game for what it costs.

I think this barely qualifies as a game. You start with cryptic exposition with zero context, get teleported in a place where NOTHING works, and... And that's it, really. The doors are closed, the buttons and levers give you ZERO feedback as what they're supposed to do. Let me tell you my awful experience: you meet a guy that tells you to "restore the power". And I'm quoting it literally because that's all the info you'll be given. Alright, let's go up where I can see a few cables; nothing is interactible. Fine, let's go down and look somewhere else. Nothing. And then! As soon as you try to return up in that first place, the elevator doesn't work anymore. So I guess that's enough Obduction for me. It's the most awful game I've played in years, it looks like what an edgy kid would think a game is: Uuuh, it's mysterious, you have to get into it, uhhh. Very bad choice. And if you want to argument that "Oh but the original point and click adventures were exactly like this!", well, people didn't know any better. But they do now, so this kind of gameplay for 30 bucks is a robbery.

As in, they are both amazing and awful at the same time. I'm gonna keep it short here guys and girls: We have subpar graphics, a very fun combat system/rpg mechanics, a very interesting plot, and the aforementioned shroedinger's characters. They could've been SO much more. They have distinct personalities and I enjoy most of them in a unique way, but the way they interact with each other is just the worst. It's basically like this, all the time. "Oh no, something bad has happened!" "Let us talk about this bad thing that has happened." "I wanna help too!" "It's dangerous!" "Let's all do our best friends!" And it goes on for HOURS. On the bright side, the main character is not a Shroedinger one. He's just the worst, period. Generic, insipid, every teenage boy in an anime ever. I swear this would be a 5* game if you only skipped all the dialogue. Unfortunately I'm not that kind of gamer, although in this case I wish I was.