This utter *gem* of a game has a lot of charisma and soul, being a sort of cyber punk version of Child of Light, an 'rpg lite' with a decent focus on combat, platform skills and exploration. Similar to CoL, once you get the hang of combat not much challenges you, yet similarly the sheer fun of pounding everyone in sight and exploring the well presented and interesting world keep you engaged. I would very much like to give this game a 4/5 rating, however even in the patched Enhanced Edition there persist game breaking bugs with the GSV-2 Hacking level, I tired of repetitive save/loading and completely retrying the level over and over, some people make it past this by doing such and sadly for some of us just the same bugs persist. Whilst I would love to rant about how a smaller team more than 20 years ago could produce Another World (currently $1.99 on GOG!) and Flashback (I can't find this on GOG, sadly) with zero bugs and the same if not more gameplay elements, I do recommend DEX to anyone who has $7.99 left in their game budget this week. If you can avoid/handle the bugs, DEX is a very fun game to play.
Made it to level 2 ... died 1 million times from falling less distance than a 3 year old could fall. Dumb. Not as good as Another World, not as good as Flashback. I can personally take bigger falls the failed protagonist in this game can. So could a 3 year old. Silly, over thought, incongruent gameplay. Keep the same physics from level one to finish or just look like another level to level amateur indie game play foolish producer. 2/5. Indie as F**k.
I played this for 10 hours, unfortunately the game is horrible. You may have heard about the fact a single Fox can rip through your party, well it's not actually until the 3rd or 4th map area at the idiocy really ramps up. Useless spells, useless abilities, constant running into over powered enemies, desperately trying to find another fox to take you .007 of the way to your next level, so you can march back 5 maps (I kid you not) to finally take on the 3 bandits in the hut on the 3rd map. (Out of 105+ maps) Considering Baldur's Gate was released in 1998, 17 years before this game, I honestly don't see how this game can cost $20. Ultimately, it suffers the issues a lot of other cult cRPGs do - such as Arcanum, Underrail, Drakensang - poor combat, silly character building and a story, whilst good, gets lost in an overly large game world that somehow fails to yield enough XP for any relevant player progression. 2/5 and not worth $20.
My experience with TBS2 was very similar to the first edition - I made a few decisions which I had no real idea of the impact they might have, then I stared in absolute wonder at the strangeness of the combat system. I sent some Axemen to clear some felled tress, got attacked, my main fighters were no longer available for the fight, despite spending all my experience upgrading them. Why? Because apparently a good commander sends the front line troops to clear felled trees, keeping the peasants ready in case of attack. Quickly uninstalled, similar to the first one in all respects, combat is still a mess, campaign is still pointless numbers, zero connection to any character, especially the idiot commander and their unexplained decisions.
This was a great single player shooter, not nearly as good as Unreal 1 and that game's 'epicness' but a decent story and attempt, for the time. However, the rifle is continually OP the whole game, the rail gun is realistically oversized and slow, some spells/abilities don't do enough damage, just act as interrupts, not effective given there aren't enough combatants in most engagements to not use the more damaging abilities/spells. Probably the best thing about the game is the boss fights, however many can be overcome buy using the grenade launcher in a 'cheating' manor - many bosses have a shield that prevents rockets/grenades from entering their zone, by sticking the weapon barrel into the zone one can launch explosives into the forbidden zone. Still, some of the best boss fights in almost any game for many years to come.
This could have been the best game ever, especially in 1998. However, the continual usage of Engineering Level 2 removes this game from any attempt at greatness. Thus $2.50 game, or free, depending on where you look. Never, every, think your game is flawless. This game has the WORST level 2 since Quake 2, and sold appropriately.
Played for around 20 minutes. Characters do not maintain position/party order but instead have a 'preferred position' mechanic which eliminates any hope of tactical choice. When your only swordsman prefers not to stand at the front of the group, they really just are a waste of a character slot. Brilliant graphical style. Not at all a game requiring thought out choices, I would recommend this to people who only play games for short periods of time per sitting, or more 'casual' gamers.