The God Game is back! While there is no creature this Early Access title holds great promise for a renewal of the genre and I'm looking forward to seeing what new features will come out in the future Updated rewiew: I still believe this is a great god game, and the canvas they're working with is a very good start. There are a few things I hope will be improved down the line, especially the way the AI of the adversary gods you're competing with - especially in terms of what strategies they employ, what characteristics are key to the way they progress or counter your progression. At the moment it feels like the adversaries fight a war of attrition no matter which god you're fighting - this leads to somewhat frustrating end game results. I hope that victory conditions change a lot by the end of early access, currently victory is determined by completing quests provided by the three fates - but I'd like to see other victory conditions. I hope that they change the way gods can influence both within and outside their territories and look closely at how that worked in B&W 1 especially. Currently there doesn't seem to be any major changes in how your powers work with greater or lesser amounts of influence. (No key significant difference between a god with 1000 followers and one with 200, this feels a bit awkward) The way wonders (miracles) work is very cool, and really feels very similar to B&W. The way construction works seems a bit early in its design stage, but there is a complete profile of buildings for every resource and the utilisation of every resource. I would like town borders to be more malleable. Trading is in need of a rework in my view, especially on large maps as being able to only trade with neighbouring towns means transfering certain key resources from one end of an island to another takes several days of clicking. I wouldn't mind it taking more time to arrive from one place to another, but I'd definitely like the opportunity to trade across the whole island if I have the road network for it. I'm super happy to have gotten to return to a proper god game. If you miss Black & White this game holds a lot of promise, and it's looking like it is going in the right direction. Some things could have been made less tedious, and some things I would love to see more complex, but for now I'm very happy with both the game and the time I have spent exploring it.
If you liked Caesar 3 or similar game this is a good hit of that same stuff, some fun new interfaces with gods that could be further developed and points to some interesting ideas that aren't yet fully developed. It's a bug free game, with a great nostalgia feel in a modern packaging
Massively replayable with endless player options, what more could you ask for?
I felt like I was playing through Gabriel Knight with a more sciency perspective, I thouroughly enjoyed this game, its puzzles and all its phenomenal characters. I loved the retro style of the game, the puppeteer artwork, it reminded me of many of the stop motion films I watched when I was little. I suppose my only caveat was that it was a little short, but that doesn't really take away from the game, I'm excited about what's next from these guys