This is the most love these games have seen in 30 years, if you love Raven's fantasy games from the 90s, this is the cream of the crop.
That's it. Get some friends and go play it.
This is an admittedly very impressive collection of games, with a very good front-end presentation. There isn't really much to complain about, even if it is $40. It's still a million steps above the absolute joke that the recharged collection was, and that was $60 (worth like $15 at the most). I don't understand why Atari can't spend the money on their other remasters like this, because this feels like there's actual passion behind this mass-preservation of gaming history. I've said it before and I'll say it till I'm dead: you should've given Nightdive more time to finish Blood: Fresh Supply. If it was anywhere close to being on par with this, it would've been the definitive way to play that game. You're not doing any big projects (aside from that stupid VCS console, give it up already), so put the resources into making good remasters/rereleases. There's no good reason not to.
One look at these trailers says enough for me to give this a review. You took classic golden-age coin-op games and made them look like shitty mobile ports. Atari, do SOMETHING NEW for once. All you do is do half-baked rereleases of the IPs you own, and 90% of the time you can't even do that right (you screwed Blood Fresh Supply over ROYALLY). How do you manage to be this incompetent and still be around?? If you think anyone should pay $60 dollars for this collection of low-effort games, you can get bent.
The remaster is pretty faithful to the original, plus some much appreciated enhancements. However, the mouse input is a bit buggy in certain situations compared to the original, but more importantly lacks the 8 save slots seen in the DOS version. Essentially Boosted Edition has one save slot that autosaves (+ quicksaving) whenever you load into a new level. In addition, basic modern controller support is present, which is nice, but there's no way to bind anything to the D-pad or control rolling with the controller. I think the biggest strike against Boosted Edition here is the lack of multiplayer support. It's a significant chunk of the game that's been cut out due to what I can only assume is budget contraints. It does include the DOS version, which still has multiplayer functionality. I really do hope at least some of these issues will be addressed, because I think there is a basis here for a modest but decent remaster. But I could just buy Doom 64 for less than half the price of this and get a much better remaster than this, actual game comparisons aside. The $12 price point really isn't offering much compared to similarly priced games. But if the price doesn't bother you that much, buy it to play the DOS version.
I think the lack of software-style rendering really changes the aesthetic of Chasm with this remaster, so I think that should be taken into consideration. Also, is there no plan to bring back Chasm's multiplayer? It's a blast to play and it'd be a shame to have it lost to time.
As of writing this is probably the best and most accurate port of Doom 64 around and thankfully with the GOG release, not only is it DRM-free, but it also fixes some very annoying visual bugs compared to the Steam version (probably subject to change, but still).