Enjoyable game. Well-designed top-down space exploration. Stable from my perspective. No crashes and no broken save games. It does save after every worm hole jump but I did not have any issues with this. I played it with 1 death. Never died but came close a couple of times from the Chitik and Sentinels. The visuals are very nice for a top down. The planets look amazing. the ONE HUGE PROBLEM....Minus 3 Stars for this alone for what should be a 5 Star game. The Devs included Unity Analytics in the game. This is Spyware. It tracks play behavior then uploads that in Zip files to Unity Analytics for most likely sales monetization. Wx3 Labs knowingly included this (it is an optional Unity addon) in the build with no way to disable it from the Options. If there is an option to Disable this feature then fine. It needs to be DISABLED by default and Allow us to CHOOSE to enable it in the Options. Enough Said.
60hrs+ and just into Act 3. Could not continue further. Played on 'Normal' mode. I am 56 and cannot take all this evil shit choices FORCED upon us from the beginning infected. Let us adventure with some nicely crafted stories. Not this Epic take down the Dead Three with double down Illithid Infestation evil destroying entire Faerun. F**k off. Huge D&D fan and a lot of custom work in NWN1 & 2. Same Olander. This game was a joy to play with all the great cutscenes and helping save the Druid Grove in Act 1. Then the game went downhill rather fast after Act 1. If Act 1 alone, 5 stars for me (my daughter too). I think that is where most of the accolades come from. Act 1 is amazing. Is this worth buying? Sure. Act 1 itself is worth once this is on a deep sale. Positives: - Excellent character models and choices. Face choices could have more sliders (DAO as example) but a lot of great options. I also liked the adult nature of the game. - Excellent UI for the most part. Minor things could be better. - Excellent FX and animations. - Very pretty scenery and level design. Exploration/Adventuring could have been better. Negatives: - Origin characters are all tragedies. The parasite in our heads has doomed us anyhow. How are we supposed to have the 'Normal' adventures to kick a$$ to chaos. Karlach is by far the best with a tragic ending. People defend Shadowheart (she is cute) but she thrives on all this darkenss and evil. You can clearly see this in Act 2. No Twilight Vampire for me thanks....dead. No Gith for me....dead. Wyll is tragic as well. Gale is also awesome but tragic. Act 2 and beyond: - Emotionally depressing with all the demented disgusting things happening. - Bosses (most of Act 1 are okay) and cutscene ambushes are so cheating and scripted for Epicness and Player Take This! F**k off Larian. 41 reloads to keep Jaheira alive at Moonrise Towers is ridiculous and terrible AI/Design among many others.
This game is strange. It is pretty and totally empty. Even though it looks like you can RP some party adventures there is Zero added immersion to this affect. Example: These 4 meet at the tavern. The conversations are excellent and they are all drinking and telling stories. Some great laughs with how the choices made during character creation are added to the dialogues. Fun stuff. After this intro (tutorial part) it ends. Nothing. Empty echoes. The only you can do after this is rent a 4 bed room for 10g where nobody sleeps and time simply slips by....for exactly 8hrs. No drinking, dice games or other options. Simply nothing. The rest of the game is exactly what the example above describes. It is an empty shell of a game. The UI is excellent and the visuals are great. Love the spell casting visuals and audio.....very NWN2-like. The game is on rails empty and it gets boring fast. The random encounters are also lazy. Some are brutal/impossible for the level, some are a real challenge but doable, then some are basic curb stomping. Very strange and lazy devs for the encounter tables. Starting at level 1 (level 2 post tutorial)? All 4 characters are veterans of some sort (my dwarf even wears a campaign badge) and they start as a 'Farmer Newb Trope'? Come on. If these 4 are going to be Level 1 then make the story one of the common tropes for Zero to Hero. With these 4, per the story, they should start at level 4 or 5. Especially given 50% of the encounters are very difficult until level 4-ish. The story is fun though and I loved all the comments and banter during combat. The rest of the game stinks or lazy though. Too bad. This could have been a good one with the toolset included. Lastly, is this what AD&D devolved into with 5e? I think I will stick with Rolemaster and AD&D 3.5.
My daughter and I are having a great time with this game. We both ran out of money on the first play and had to sit down to think about why. We liked the challenge. We did not watch any videos on this since we wanted to figure this out on our own. Diamond mines seemed to be the secret to keeping the money flowing since loot SUCKS in this game. Second play through we are about halfway into the mainland taking out various 'bandits' and having great fun with the tactical challenge. We are at the point where we can maybe afford to start a second squad but decided to stick with one team. THEN we noticed with ALL the extra gangs we were running low on A LOT of ammo. Plenty of parts from scrapping guns filling up space but no gunpowder....not one drop...and no TNT....not one drop. So, we started searching for how to buy an ammo drop from the tablet. Nope. Nothing. Then we do a search on steam and find out that there is no method to buy ammo nor the components to make the ammo through operations. Would love the idea we need to spend the time to craft ammo and pay the salaries. The devs obviously played this game in Admin/Cheat mode to get all the ammo and guns they wanted to test. If they actually played this like designed, they would have noticed they had an issue. Funny thing is, there is a mod for it. We are installing a couple of QoL mods from the Nexusmods site. - Great game with nice tactical challenge with multiple methods to set up defensive positions. - Looks great and the camera works great for 99% of everything. - Maps are a little too small but we get why. - Loot Drops SUCK. It is double-random for the sake of random. Lazy design and devs. Zero excuse. This is SO BAD that is ruins the fun badly. Give us the order option from the tablet and air drop it....just like we contact and order mercs. SAME THING. Simply baffling. - Good thing the devs allowed mod support for this via Lua or this would have been uninstalled.
Had been on Skyrim LE (32bit) for a long time (No Steam Patch). Tried Skryim SE on Steam but the constant breaking of SKSE with various minor updates caused all sorts of issues. This version from GOG is top notch and DRM-free. The visuals are great in even the vanilla but add a good selection of mods and this game looks like it has been made in 2025. Sooooo immersive and fun to explore and play out stories. There is just something about Skyrim that draws me in to play more and more. There are some special things with modding tools that are still problematic with this version but there are methods and most mods are already ready for install. If you want great performance and very good stability without the need for automated updating breaking things.....this version is awesome.
I like the game. Over 20hrs into it now and have the complicated UI displays down fairly well. This game needs some patching. Not sure if the devs actually play this or they would see the issues quickly. Some of the ugly ones I explain below. - Camera seems to be missing Up/Down rotation to get some nice screen shots like the loading screens. Follow camera is super jittery. - Exploring and Scanning resources is painful. Auto exploration simply sends the ships to some other system. WHY? There are plenty of UNEXPLORED resources right where you are! Scan away. haha. Manual Mode only and have to Survey Manually. Sometimes they will auto survey ~70% of a system then leave for the green grass over there. Very clunky and buggy. - Fleets. Set their home base (Right Click) and it updates in UI. Set up to Auto Defend in the current system and the Home Base switches after a couple seconds to a different Home Base (my race home). A different fleet is set up as my race home base and set it to Auto Defend the system and it decides to go to the other base where the other fleet is SUPPOSED to be defending. Very irritating and clunky/buggy. - Refueling tankers. Set them to auto and they can be found over in the neighbor systems trying to refuel cargo traders that have a restricted trade treaty. So manual control on these too. Such a pain. - Pirates. I have few pirates in my game and I like them BUT there were 4 of them and who knows where they are coming from. They just appear and start attacking. Especially if declining their protection fee. I get that but my Fleet has gone off on its own somewhere and will not defend the system. Frustrating. - Private sector. They have huge numbers of ships just sitting around waiting for transporting something. I can see a couple extra cargo ships but when 10-20 of them are sitting around the starport something is wrong. Meanwhile traders are a large convoy 10 systems deep getting attacked in someone's territory. Really stupid.
3.5 stars but close to 3 stars. My Ranger RPG is: - Leader is a Hard Ass Leader who trained heavily in assault rifles. - 2nd in command is his best friend and mate. She likes it up close and personal with melee and shotguns. - We love Arizona (we actually live in AZ =) ) and have been given the mission to assist 'this Patriarch'. TLDR: Fun missions, brutal envisioned world where deep south has moved into Colorado (for no reason why LOL!!!). Game systems are fragile and the camera is simply painful. Game Play part: The story is good and the concept is fine. After nuclear fallout the world has gone to a very brutal side which is to be expected actually. Arizona went through a 'Skynet' like battle and had to nuke their own base. Raiders everywhere essentially are using humans as slaves and cattle. This game expresses that brutality in full light. Very mature content. The stories keep to this with wild doses of flavor. This gives this a 4.5 to 5 star. But...... This game is riddled with bugs. I was indeed able to complete it but I have a very large number of reloads just because the display gets stuck on => Enemy Turn. F-ing reload....AGAIN. F-U Dev! Test your sh-i-t! Also I had a large number of ability issues with APs....like one of my followers in power armor could not move....showed 7 AP but she could not move (she has enough strength) then put it on my 2nd in command and she moves fine with it. Lots of strange issues like this. Also end up having to simply close down the game and start it back up to reset some of these glitches. No idea why....maybe it is the Unity engine itself? In any case many hours lost to this game's glitches. The camera, the f-ing camera SUCKS in this game. So the devs try to do a camera like NWN1 or NWN2 (exploration mode) and completely f-ck it up. I mean come on. There is no way a testing crew plays this and says 'Yep...Perfect'. Especially when there are a number of camera controls out there they can copy the designs from since they WORK!