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This user has reviewed 4 games. Awesome!
Omensight

None Grindy Story Focused Game

The story was more fun and interesting than what some people in these reviews might make you believe. While we redo the same like 3-5 levels repeatedly since this game is a murder mystery first, combat fighting second. I actually didn't find this game repetitive at all, the game even with true detective will prompt and warn us of replaying sections with characters if we already got evidence or at least just did their bit with no new information for us to take to them. And it's also important to note this game changes up the approaches and placements of the enemies so while they are the same levels it managed to change just enough to keep them from feeling like I'm just doing a grindy repeat. This is also especially due to the fact Omensight tries its best to never feel like a chore or grindfest and I'd say they succeed for the most part. The caveat for succeeding in that however was they made the game way too easy I find. I played Balanced & Fair and True Detective (meaning the game will never just throw a hint in my face) and I didn't get stuck once in the game be it story puzzle or actual gameplay. Only died like 5 times and all of them except 1 was bugs and me not platforming well. The 1 exception was me assuming assists gave us invincibility frames. As of writing this I had just beaten the game, but only the main story. The secret ending is something you can only get if you find all the evidence and 100% the story of the game basically. Also worth noting from what I was reading this secret ending wasn't in the original launch of the game. So I'll come back to this when I get the secret ending of the game. It took me 7 hours for the regular ending for anyone curious btw.

STAR WARS™ Dark Forces (Classic, 1995)

Dated and slightly buggy, but still Cool

Controls are extremely archaic, and I've played System Shock Enhanced which has the most intimidating hud of any retro game (particularly FPS) I've ever seen. Would really benefit this game to get an enhanced edition where we could configure and map our own controls. I couldn't get used to the controls the entire time I played the game and I have just beaten it. The other issue is the physics seem partially broken on my computer or something and this seems to be a fairly common issue for modern PCs when I read up on a guide to the ice level. The ice level I could barely move at all without the cleats to normalize steps on ice and the player character speed when moving forward isn't normal speed when pressing forward from what I saw of others' gameplay. I move noticeably slower which sounds like a super obvious, but the reason I hadn't noticed till pretty late into the game is everything is normal speed and this only really effects the platform sections of the game. I had to cheat to progress pass the platforming in a reasonable time in an early level but later levels of the game are just near or outright impossible to platform at my slightly slower speed. There's probably an unofficial patch to fix this game breaking bug I encountered, but if you just wanted to plug and play like me with this game. Just beware of these things and be prepared to use cheats if you aren't going to try to trouble shoot and patch it on your own time.

Fallout: New Vegas Ultimate Edition

A Classic Modern Fallout

Not so much Modern since it's been a decade now since the original release of this but NV is as modern a Fallout we have that can be considered a classic. Played this game on launch console release and still remember loving this game, it's amazing how likeable this game is despite all the buggy flaws it had especially on original release. I'd personally rate this the best modern Fallout hands down and Fallout 1 as the best classic Fallout though most people like saying Fallout 2 is the best (classic Fallout). NV (as well as F2) had passionate devs work on this game which I personally have no doubt in my mind is what carried both these games. NV has no right to be as good as it is & yet I always find myself coming back to NV. There's so many things that can be said about NV, I don't even know where to begin. One thing I think I have to say since I don't see anyone mention this is NV is an Epic Western RPG. An Epic Western is typically a story set in turbulent times with a wanderer (freelance courier in this case) finding himself in a faction war being the deciding factor of how the region (Mojave Wasteland) will be run for generations to come b/c the Wild Wasteland era is coming to an end in NV with the governments forming and clashing for control of New Vegas. The setting for this game has to be the Mojave and New Vegas b/c the story and lore was written for this specific region in mind. I don't think that can be said for Fallout 3, 4 and maybe even the first two Fallout games. This is just the base game I reviewed so far, I haven't even touched on the DLCs. All the DLCs have an interesting story to tell though you might not be interested in them. Base game & DLCs both hint and foreshadow each other, I recommend playing all in release order. NV base game and all the DLCs have an overarching running theme of obsession and learning to let go & begin anew, I've found. Anyways, I've pretty much reached the character limit, check out the game too much to be said.

8 gamers found this review helpful
Fallout 3: Game of the Year Edition

Solid Game

A solid game, but it is derivative to what made the original first 2 Fallouts. This being my original introduction to the franchise I loved it back in the day but having played all the other main entry games since then it has really soured my few of this game. The one thing that Fallout 3 (along with 4) have over other main entry Fallout games with original staff working on them is the exploration/sandbox elements. If you want a well written story or rich lore then go with the previous games or New Vegas, but if you want just a large map to explore and don't care for the story much if at all then this is a fun game. As for the DLCs; I feel most of them are extremely weak due to the fact that the exploration and sandbox elements are mostly absent. The exceptions being for the Point Lookout DLC and Broken Steel which is kind of in the middle for this since it increases level cap and the main story but the actual quest part is pretty linear itself. As for Operation Anchorage, The Pitt, & Mothership Zeta; they all use the rinse repeat formula of player character goes to new area stripped of all his/her gear initially and have to get them back later albeit to varying differences. All are pretty linear too with no way to go to previous areas once the main quest for them are over with Anchorage being the biggest offender of this but if you don't mind and do all 3 of these DLCs all of them give great rewards/gear in return for beating them.

2 gamers found this review helpful