Metroidvania: it might be my favorite single-player genre. This is basically that in first person. The emphasis here is on exploration and humor rather than deep and challenging combat. The first person platforming is great fun. The exploration and collectibles are spot-on. The humor was well done, courtesy of a sarcastic A.I., ridiculous video ads that play in the spaceship, and whimsical creatures such as a small upright one with two heads that runs away screaming every time it sees you. On combat: To progress to some upgrades you will have to complete certain combat experiments (for science!). These include things like killing 4 creatures within 3 seconds while they are electrified—doable but puzzly and, again, humorous. Some of the boss fights include intresting platforming, especially the one in the DLC area, which is great. The combat did remain interesting for me for the most part because the creatures are so varied. I feel it's criminal that this isn't more highly rated. I understand why people have an issue with the lack of pause, but that is something I can get over since I enjoy the game so much. If you like metroidvania games (exploration, big map with areas that become available as you upgrade your character, platforming, and combat), I would definitely recommend adding this to your collection.
Starts slow, but picks up around the third or fourth chapter. Great game with excellent writing and voice acting. Also liked the sequel, which is called Dreamfall: The Longest Journey. Hopefully they will hurry up and hop on the episodic bandwagon.
I remember liking the beginning and end of this game. I also liked how the combat played out in the game world. But for whatever reason I also remember being disappointed with the game as a whole. Lots of boring fights with areas where boring, unavoidable enemies respawn? Lots of find the key/pull the lever quests? I think it had both of those.