I am surprised by the amount of bad ratings. Broken Age is a very beautiful point and click game with very classic mechanisms. You collect items, Items are added to the inventory. You combine them to solve riddles. The game follows the progression of two characters and their stories. The universe is very rich and very soon, in both universes, you realise that something is definitely wrong, although you may not know exactly what. The storytelling is really interesting. The humour of the dialogs are very reminiscent of lucas art film. The game is quite short. Expect no more than 10 hours game for those used to that kind of adventure games. That is definitely one drawback of the game. Another drawback is that difficulty of the game is not well-balanced. The beginning of the game is very easy but very soon is peaks. Yes, at one time you have to use the spoon to eat cereals. This is not groundbreaking but is consistent with the universe of the character that is overprotected ! Even if there are dialogues, the dialogues will not necessary help to find the answer and frankly some riddles don't make much sense. Other riddles are really good and require logic at a level not expected for this game. I can read a lot of complaints saying that the game is no match to Lucas Arts games. It is certainly not similar although the dialogues are really good, but it is shorter and the riddles consist more in games of logic rather than just combining items. I must confess that I prefer strange combination of items in that kind of games. But I still had a good time and found that artistically speaking this game is really top-grade quality. If you want to play old lucas arts games, play them.
It's been years since nearly all my gamer friends have pushed me to discover Day of the tentacle. When I heard that it was remastered, I decided to give it a shot. DoT is certainly an outstanding game. The scenario is entertaining and very funny. The characters are really fun and add a lot to the environment (voice acting is on point as well). The witty remarks that make point and click games so addicting are there as well. But I tend to like point and click games that combine humour with adventure and the adventure is quite lacking to be honest. The game is quite static. It takes place only in one mansion (even though there will be some changes. Can't say more without avoiding spoilers really). The setting of the game in one mansion has also big advantages. The first one is challenge. There is no real guideline in what you have to do. You can collect an object during the first 20 minutes of the game that you will only need at the end. As a player you are thus completely free and even if the combination are logic, you need to set your own objective before starting to collect things blindly. Attention to dialogue is thus key. Contrary to MOnkey Island that is more linear (you cannot leave a zone util you have unlocked it and found every object needed), you can wander in all the space available without restraints. The game is filled to the rim of cultural references and I recognise that it is REALLY a must for fans of point and click games. However, I do not find it as enthralling as it was presented to me. I still enjoyed it and plan to start again with the commentaries of the production.