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This user has reviewed 1 games. Awesome!
Tyranny - Standard Edition

So much potential

Played long enough to see myself become the villain. Let me be clear, this game is a breath of fresh air in an ever increasing pool of 2-dimensional hero RPGs. Tyranny made me seriously question myself and reflect on my actions and moral choices throughout it's 20+ hours campaign - which is the highest praise I could give to the writers and creative directors of this flawed gem. Lore, world-building, setting, art style, choices are just spot-on. The scheming, betrayal, lies and deceit and especially that ever existing choice of resolving matters the way you see fit (backstabbing everyone and everything, anyone?). What keeps the game from mass appeal and truly great review scores, imho: - combat is rather stiff and dull by today's standards and since there is a significant portion of it - it starts to drag. Too bad POE 2 didn't release prior to this game, so the devs could incorporate it's more fluid and fun combat design. However, once you lower the difficiulty from hard to easy - the story truly starts to shine. So that was a saving grace for me, as you have to fight A LOT in the game and it was just teeeeedious to watch at first. - the final act is a short mess. Up until the second Act of the game it was a tension filled rise to power and yet, once you actually start using it the game just abruptly ends. Comparing the very short final act to the previous 2 strongly implies a lack of resources or a rush to finish and release the game, rather than tie in all of the loose ends (or some at least) supporting that power fantasy and emphasizing the profound message the game was trying to deliver. I am all for cliffhangers and setting up for sequels, but that just felt lazy and cheap. And yet, been a long time since I have seen the game play the player like that and I would give my money for a sequel in a heartbeat... Sadly, I am afraid that day may never come. Or will it, Obsidian? ^)

6 gamers found this review helpful