There's no logic in the puzzles and solutions in this game. Not in a rubbler ducklin way, the devs go out of their way to sabotage every move of the protagonist, and to have it return unexpected results. Because this happens everywhere, the player in my humble opinion, results to stop trying to logically resolve problems and rather tries the trial and error way, for pretty much everything. On top of that, the protagonist is an unlikable self-absorbed moron, and the game forces the player to do some horrible things because that's what that character would do. Overall, i, personally, didn't find that either funny or enjoyable, but rather, cringy and frustrating. There seems to be some sadism in the writing of this game, not disimilar to watching the Wile E. Coyote fail forever, again and again, while being a miserable stupid moron, with you being the coyote. Personally speaking, this isn't a fun experience.
Five stars seem insufficient for a game of this caliber. Once again, CDPR astounds with the unparalleled depth of their world and its inhabitants. The characters burst into life, enriched with personalities and complexities that reflect a profound understanding of human nature. The world is three-dimensional, vividly capturing the vibrancy and harsh realities of an intricately crafted universe populated by flawed beings. This game is yet another masterpiece.
've played a lot of farming / cottagecore games and this is the best so far! What i've seen so far: This game has a gorgeous feel-good atmosphere The map is nicely sized so far, hopefully it will get larger The game doesn't try to force some obligatory repetitive chore-doing to be done every day, and you can feel more flexible and do whatever you feel like on any given day. You still have to keep an eye on things, but everything will not fall apart if you don't water the plants for a couple of days. Plus, the rain comes in - finally, a game with rain! - healthy occurrence. The rain! It makes for an awesome atmosphere aside from not having to water the plants every day. There are 2 levels of rain, plain, and thunderstorm. Stormy days are awesome, and super atmospheric! This game brings more nuance to foraging and farming compared to the super simplistic thing usually done by other games. For example, the moon phase and / or humidity might affect things, such as mushroom growth or harvest. And the seller won't restore and just sell you whatever's in season, you get to consult your calendar and pick the right stuff for the season yourself. Which is great, because this is a game in which you get to feel engaged to, not just mindlessly repeating movements. The player gets to discover things such as which month a certain vegetable grows. - It's not all given, like in most other games of this kind. The NPCs actually look like interesting people that you would meet in a small town, they don't look plastic. There are mounts in the game.
I've just finished my first playthrough. Normally I don't enjoy replaying games, but this one's going to be an exception. Characters: Deeply fleshed out characters that you care about. Story: Well written and complex, with plenty of mystery Pacing: Quite fast Graphics: Nicely drawn and fun Voices: All the characters are brilliantly voiced Decisions: Decisions are real in this game and there's a number of possible fates for every character and for the big picture, according to your choices. Overall 5/5. This is obviously a game made to be experienced and enjoyed. Highly recommended, especially if you're a fun of classic point n click adventures.