The Good -Great Soundtrack -Great Artwork The Bad - Hit, or miss voice acting - Audio has some really bad hiccups sometimes - No skippable cutscenes combined with very uneccessary walking sequences you also can't skip - Most decisions don't really affect the game - Decisions that impact the game aren't very clear and are seemingly random - No ability to reload saves - Every Character is unmemorable and is bland, or a generic stereotype of detective movies - Puzzles, and the entire game is just a text dump - Over 8 endings that are not needed for the game *Spoilers* Every situation is going back to read through dialogues to answer multiple choice questions. Its homework, and not being a detective. Which is very much not a coincidence as they introduce you to the games mechanics in the by making you do literal schoolwork. The game feels like a chore with your reward being a very mopey, monotone detective who is trying to sound like Adam Jenson from Deus Ex, with poor dialogue delivery. Usually its okay, but certain moments like, "Campbell, Liam. Fucking. Campbell," stick out like a sore thumb. There are moments like in the Sakura Hotel where you go up the elevator. The waterfall fountain is so much louder than everything else. 8 endings and no way to reload saves in this game, or skip any cutscenes. I played through the game 4 times and the only thing that changes are a few lines of dialogue at the end of the story Almost none of the choices you make even matter until the very end of the game. This game has so many scenarios where your choice is an illusion. They take this whole president being shot causing a potential intergalactic war thing way too lightly. It's considered a bad ending for using your authority while a shooter is potentially getting away, and potentially kill more people. The game tries to cover too many heavy topics in a short time with no understanding of the nuiances its basically just labelled good, or bad.
Before I get into the negative I will list the positive -Great Soundtrack -Great Artwork Now the bad. - Hit, or miss voice acting - Audio has some really bad hiccups sometimes - No skippable cutscenes combined with very uneccessary walking sequences you also can't skip - Most decisions don't really affect the game - Decisions that do impact the game aren't very clear sometimes and are seemingly random - No ability to reload saves - Every Character is unmemorable and is very bland, or a stereotype of detective movies - Puzzles, and the entire game is just a text dump - Over 8 endings that are not needed for the game *Spoilers start here* Overall this game was fun at first, but almost instantly became boring when I realized that every situation in the game is going back to read through dialogues, to answer multiple choice questions based on what you just heard. I wouldn't really call this being a detective. It more is like doing homework for school. Which is very much not a coincidence as they introduce you to the games mechanics in the tutorial by making you do literal homework for a girl going to school. You have tons of homework to do in the game. Playing the game just feels like a chore with your reward being a very depressing mopey detective who is trying to sound like Adam Jenson from Deus Ex, but who only has one tone, and very poor dialogue delivery. Usually its okay, but certain moments like, "Campbell, Liam. Fucking... Campbell," stick out like a sore thumb. There are moments like in the Sakura Hotel where the audio when you go up the elevator. The waterfall fountain is so much louder than everything else the only way to stop it is to mute the game in the audio mixer There are 8 endings and no way to reload saves in this game, or skip any cutscenes. Most of your decisions don't matter and there are timers for certain decisions, but even when you can ask someone every question there is also a timer that doesn't matter.