It's a neat indie game with a decent, just not very innovative story. I can't speak for other translaltions, but the German one is really not that good. You might find it funny, you might want to play in english, that's up to you. On normal it's been quite easy so far, thought you have to get used to the battle system a little. The belancing doesn't seem to be great. There are things which are simply much, much stronger than others, although I havn't tried all the ships yet. Generally more fleet = more better. Weapons hardly matter unless you got really good ones. Specialists are pretty OP. You get tons of recources by doing the right ground mission with the right specialist. The art style is very nice, the controls are a little weird, especially in battle, but you get used to it. The interactions with the crew and specialists are nice, but could be much more meaningfull. When you do something horrible you might lose some commandos... Bummer... The thread of mutiny would be way more interesting. Overall the game is decent, but honestly it doesn't live up to it's potential right now. It just still feels kinda like a beta. Not the worst beta you have seen, I hav experienced 0 bugs so far, but the concepts are just not thought through to the end yet. This combination of rogue-lite and RTS is kind of like FTL, but it is also very different in some ways, good ways. It's similarly addictive to me and I'd like to see an add-on that introduces some major improvements.