

This is an action adventure game, with some elements of stealth, made 20 years ago. Level design has aged, not in a bad way, but modern games offer more variety or approach, most notably around stealth, which sometimes is a pain. Scripted NPCs do not stand against modern AI NPCs, but the game was and is about its story first and foremost. The remake adds more fluid movements, a better FPS experience, improved graphics and compatibility with recent hardware. I had no bugs whatsoever. It is worth to experience early 2000 game design. It is an honest true remake, with the same qualities and shortcomings of the first one from.

Lots of effort have been put into the animations and decorations, which is exactly what makes the game cluttered and the puzzles difficult to read. Puzzles are quite simple, but understanding what you should do to solve them is made unnecessary complicated by distractions. On a personal note, music is horrid, I had to mute it.

You'll build a colony buy juggling between welcoming new settlers and providing them water, power, and food. A few resources may help you grow quicker. Every few turns you receive "cards" allowing to terraform the landscape in a tetris-like pattern. Choosing which card apply needs thinking. Research and two underground levels add interest to the game. There is a sort of hard limit to the number of settlers because of the limited resources. All in all a nice game to play a few times.