Edge of Eternity was made by a very small team of exceptionally talented people, and the result is a game that's really special and stands apart from cookiecutter jrpgs. For gameplay, they went with a mix of tactical and turn-based combat. There are 4 difficulty settings and two types of battle camera, to allow you to customize your game experience. There are gathering, crafting, and stat customization systems. The devs basically made this stuff optional at the lower difficulty settings, but it can be rewarding and fun. The game's music is amazing, so beautiful and almost haunting at times. The story and characters are absolutely exceptional. The dialogue starts out campy for like the first 20 minutes to lull you into thinking it's "just another jrpg" - then wakes you up pretty fast with some shocking developments. The characters are mulltidimensional and the story will have you reflecting on its themes. The ending leaves you with questions, deliberately designed to get you to think about the answers for yourself. The characters are some of the best that I've ever come across in a videogame, and the writer has an amazing sense of humor. I've teared up from laughing so hard at some points in the story, and also teared up for real at other times. The voice acting is also great, which adds a lot to the character personalities. Have realistic expectations for visuals and bugs. These guys have 1 animator, 1 QA person, issues on unity's side, and covid memes. If you happen to be super unlucky and discover a bug, just drop a line in the official discord and the devs will address it promptly. Overall, this is an indie title worth backing for sure. The devs are hardworking and capable, and geniunely listen to player feedback. They also keep addressing bug fixes and adding content post-release. Even if it's not quite on the level of a big studio title, Edge of Eternity has so much going for it that it's definitely on my list of favorite games of all time.