
Despite a lot of people hating the game for having an open world and being "boring", it is still a really good FPS. There are so many different ways you can complete a mission, either by doing as the faction you accepted the mission from wants you to do or what a Buddy you rescued earlier suggests. Also, fire plays a big part in here as it takes place during a dry season in Africa and thus the grass is easy to set fire to with either molotov cocktails or a flamethrower, you can even clear out entire enemy camps by setting fire to a grass field next to the camp and watch as the wind blows the fire towards the camp and sets the enemies in there on fire. Another thing is that the guns you get in the game will eventually break, or jam more often as they degrade with use, which forces you to grab guns from fallen rebels or get to the nearest safe house and grab a brand new gun. There are also upgrades you can buy like ammo bandoliers so that you can carry more ammo, handbooks that improve your handling of certain guns as well as making it easier for you to repair the various vehicles you will drive. And also, the map creator for the multiplayer is really well done too. Its not overly complicated as most map maker programs that some FPS games comes with as it allows you to with ease adjust the height of the land, if it will be a foggy jungle or field and also add small buildings and vehicles to spice things up. I personally really loved the game on the PS3 and the PC version is really good, especially this version as it doesn't have any of Ubisoft's infamous DRM.

While I didn't get to play the full version of the game when I was young, I did play the demo and I kinda liked it. But now I absolutely LOVE this game. Its silly and over the top and lets you vent all your frustrations you might have gotten over the day while on the way to work or school. So, if you're tired of all those other standard racing games, then you just simply gotta get this one.

This game is just plain carbage. How come so many praised it back when it was released, when it infact was a bloody mess? First of all, why is the Avatar asking so stupid questions like "What's a Paladin?" when he infact knows very well what a Paladin is since he's basically one and a friend of his was too. And second, its buggy as hell. Seriously, the game's riddled with more bugs then a swiss cheese have holes. For examples, please look at Spoony's review of the game, one of the bugs being a wizard glitching out by flying around in his tower making gibberish noises. And I honestly don't get why some reviewers here on GOG are giving it a high score despite its MANY MANY flaws, not even the 3D graphics and music can help to save this horrid mess. Do yourself a favor and DON'T buy this one, stick with the previous 8, even Pagan is better then this one.

While the game is suffering from the effects of having been ported to the Xbox, it still is an otherwise good entry in the series. Infact, this entry has one of the most scariest levels of all time in video games, the Shalebridge Cradle. That level has scared many players because of its incredibly eerie atmosphere as well as its "residents".

A lot of hype was built up for The Angel of Darkness and it all came crashing down on the game. It generally feels very unfinished and the RPG elements that were put in don't exactly feel that well implemented. I had this game for the PS2 and it didn't impress me back then and it still doesn't impress me now. Avoid this one, take the ones that came before and after this let down.
The first game was an outstanding title and the sequel is even better. The premise of the game is actually based off an real life event where three lighthouse-keepers mysteriously vanished off of an island just off the coast of England called the Flannan Isle in 1900. The game has a really spooky atmosphere as you wonder through the lighthouse on Fetch Rock, you might even hear something move on the floors above you or even the disembodied voices of those who just vanished on that isle. Are you brave enough to discover the truth of the mysterious activities that haunt this little island?

I still have fond memories of playing this back in the 90's, despite the fact I didn't know a lick of english. The music is well done and sets the mood and the enviroments you send your cybernetically enhanced agent are varied and allow for some tactical planning when it comes to certain challenging missions. Do you have what it takes to be a ruthless director set on killing off the other syndicates of the world and assume total world domination?

All the games in the series offer their own unique settings including a Translyvanian style land with vampires and other undead monsters as well as a thousand and a night inspired arabic land. Each of the classes in the game offer you different approaches to your goal of becoming a hero, for example as a warrior you will be able to more easily break down doors as well as swing more deadly swords and such with ease while a thief can unlock a door without making a sound as well as sneak past guards. How you solve the puzzles you face in the games, are all up to you. But do you have what it takes to be a hero?