This game is weird. It's like... what if an RPG had no mechanics other than going from place to place filling out gathering/craftingfetch/trading quests? Sometimes it's kind of like a puzzle but that's not really right either, any more than usual for how to complete an RPG quest. It also has hidden object clicking elements, which honestly feels typical for an RPG somewhat. Anyway, this specific entry had a lot more "combat" (i.e. going and refilling stamina/magic potions so you can complete the fighting quests) and a lot of buying other people things with all of your money repeatedly in order to complete fetch quests. It only took me just under 4 hours, and for a free game... I guess that's fine? Eh.