It MIGHT have been a good game for its time , but not anymore ... For example , if you want to unlock a locked chest , not only do you have to have a relative skill , but you must also have lockpick toolkit (or whatever it 's called) AND you must have it equipped on a quickbar slot AND left - click on the kit and then on the locked chest , WITH NO WARNING FROM SOME TUTORIAL at all ... So ,it has begun to show its age ...
So, I finished the game before the primal calling DLC was released , and I said : " Hey ! That 's how they should do it ! " . This game is THE ONLY Baldur 's Gate II - like game I 've played since 2001 . No B******t practices such as implementing many things not helping the genre (in my opinion) in order to make more people buy the game . Simple ,pure fun . The story is not something mind - blowing , it 's just a good one . The game has partial licence for the Dungeons & Dragons 5th Edition Role playing system , so that 's why you don 't get all the classes and subclasses available to that system , and the level cup , at least before the primal calling DLC was 10 (I think it was increased to 12 after thew Primal Calling DLC , but I 'm not sure) .The only disadvantage is that after finishing a quest of the main story - line ,you go back to the town / city to deliver it , and you get some side quests of the " Go fetch that item from the area you just unlocked and come bask to me for some money and 3 level 3 spell scrolls " type , and you complete them as if suffering from OCD (I mean I completed them only because I feared I would have a hard time finishing the main quest - line , because I would need all the experience points and items they reard me with , I don 't mean to insult people who suffer from OCD) . Anyway ,that 's EXACTLY how they should do it in oeder to create a Baldur's Gate II - like game ,and not like some companies notorious for their scumming practices go like .