checkmarkchevron-down linuxmacwindows ribbon-lvl-1 ribbon-lvl-1 ribbon-lvl-2 ribbon-lvl-2 ribbon-lvl-3 ribbon-lvl-3 sliders users-plus
Send a message
Invite to friendsFriend invite pending...
This user has reviewed 2 games. Awesome! You can edit your reviews directly on game pages.
Tyranny - Standard Edition

Unexpected masterpiece

This game have a marked powerful bloody style, able to draw you in and make you feel at home in no time if you have testicles. What's so good about this game? It comes to my mind the party management and the fresh combat system deepness, you can spend a while trying to figure out what's the best composition of every elements best fitting your play style. It got the most impressive and smooths character interactions since Mass Effect, not as good as Planescape: Torment though, because of the trivals convos about in game infos and slightly lower characters charisma... still it is in my opinion better than Baldur's Gate which was also amazing. My favourite characters were Sirin, i'm kinda infatuated with her even tho her bitchy side and i also like Kill In Shadow. I warn you tho, sadly there is no romance in the game apparently (i checked in the forums and they experienced the same issue). I like it how you can realistically move though the game history crafting your own story but i feel like something is lacking, maybe the fact you need others to guide your paths even if you rebel against the Archons. At least I have this feeling but it could be unmotivated since i followed the path designed by Bleden Mark in my second gameplay.... but i was force to talk with him to unlock a new locations, so i wasn't ever totally free to explore. What's not so good about this game? Not so good there are few things like as i mentioned the limited control over your locations path, the loading screen time, some bugs i encountered and the highest difficulty is kinda too easy especially when you can pull mobs. I also wasn't shocked by the higher reputations rewards and companions reactions (even when they reached 5 stacks of fears they didn't leave me or 5 of of loyalty love or worship me). While there are things the developers could have improved, for instance the game length which is already good and better than Tides Of Numenera but makes you crave for me... i wanted to fight Kyros, then the game price which is in not really inviting after a year by its release. I'm really happy about this game and i liked it way better than Pillars OF Eternity, i don't know how the crew could improve so much and i'm looking to see the same results in Pillars Of Eternity 2, not talking about the graphic which is different but identical in overall pleasantness but the power of the story line. So keep up with the hard work and thanks for making these games.

Torment: Tides of Numenera

A bloody awaited adventure to strengthen your spirit.

The game is awesome, i love the turn based combat system which allows some very brainy and calculated plays (i really felt to mention this as a top commenter is crying and posting about this everywhere). It allows a better mix between strategy and H&S , therefore win a combat it's not as much a matter of reflexes and speed as it is the quality of your decisions, furthermore it fits the game pace. My rate for the combat system is 4 stars, it's really solid but it doens't outstand like the first two chapters of Fallout. The graphic, is chaotic, organic and pleasantly extravagant. The locations give you a sense of a whole and are rich of details, there are plenty of odds thing you'll notice looking around too. It is not the fundamental strength of the game (3d imo beats isometric if you are a genius in doing it), but for its originality i rate it 4 stars. The quality of the writing is probably 5 stars or so and the immersion 4,5 (Mass Effect 1, that's a full 5 stars for immersion imo). This type of roleplay games allowed me to learn so many unused English words (as my main language is Italian) and they almost always excel in doing it, after few minutes you have been playing you feel portrayed in unforgettables imaginary sensations in a manner which is smooth like the breeze. Every pg has his unique conversation and you'll have a quite good number of choices to take, able to shape your game destiny. The writing style is not as witty as his big brother Planescape but it's blunt and malicious in the right away. It makes it feel edgy. What i didn't like about the game is its shortness, the small amount of companions you can adventure with, the quantity of names and civilisations appearing in the storytelling and that you eventually end up looking in every corner of the map for objects or pgs you could have missed. My final rate is 4,5 but i will just put 5 to counter balance the negative votes. I really wish it was longer... i crave for more brilliants, forgottens games of this kind and possibly much cheaper than this. How long am i supposed to wait for a sequel?? Let's hope for an expansion.

8 gamers found this review helpful