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This user has reviewed 2 games. Awesome! You can edit your reviews directly on game pages.
Cyberpunk 2077

CDPR: from nomads to corporate ***

The real problem with this game it's not bugs, you can fix bugs, poor performances you can also fix, what's broken in this game is your consumer's trust. We were promised an RPG, and this is just a FPS with mostly useless RPG elements. We were promised a story, and everything feels rushed, you have an impending doom "spell" cast upon you but it really doesn't make sense, cause the doom never arrives if you let time pass... Speaking of time, when you rest you just change the sun position, any NPC keep doing what he was doing the moment you started to skip time. You receive an email about rent past due, you have no way to pay it, you go in a strip club and there's no strip service to buy, you constantly fight against gang members but you're still BFF with their representative. The advertised nudity, mostly in the form of genitalia customization, but still to please the usual bigots, they removed it from the real game (you just can see it in the inventory), and it's pretty clear they did this to avoid there being 90% of Cyberpunk related screenshot and videos about your penis/vagina. They promised never to use crunch, but they did use it, and it's pointless, everybody knows that scientifically crunsh is useless, you just kill your employees efficiency day after day till you just get crap out of their work (as we can see by the state of the game). Broken promises, hundreds of PR lies, I won't refund the game, but I'm refunding my trust in you.

21 gamers found this review helpful
Tex Murphy: Mean Streets + Martian Memorandum

Good old adventure games

- Mean Streets - 3/5 The game is a mix of adventure games (that was really strong back then) a side shooter (a bit crappy at it) and a flying simulator (that fake 3d was also a thing in the early 90s): I really don't know why they had to put the flying and shooting sequences in, to artificially make the game longer? Doh!? THE BAD: Those sections are what drive the score down for me, shooting is boring (you just keep doing the same thing over and over any time a shooting sections comes up) and the flying is even worse it takes 10 seconds to cover some big distances (eg 400 miles) but as you get near your target it gets slower and slower, so it takes minutes to travel the last few miles and land. You can fail a timed event by the end just because the game didn't properly get your keyboard input (don't know if it's a dosbox emu thing). THE GOOD: While the background story and the NPCs are never explored enough, the narration is good enough and the ending is satisfying (not always the case for adventure games), the interaction with the NPCs is what you should expect from a 1989 game and I can't complain, I liked the exploration sections, and that's where the game is at his best. The controls are full keyboard and eveything feels a bit slow, by today's standards the game couldn't go over a 2 stars, but I remember playing it back then and I like it, but absolutely not blown by it. - Martian Memorandum - 4.5/5 THE GOOD: The story is much much better than the previous game, there's a lot more interaction with the NPCs and there's more depth to them, the controls are on par with the first point and click adventure games with some nice minigames. The graphics are great for a '91 real-like adventure game! THE BAD: I hated the music and the fact you couldn't control its volume. Some cheap deaths. While using dosbox the game's window takes full control of your mouse, while in fullscreen it's a nightmare to get back to the desktop.

2 gamers found this review helpful