A few years back, I was in a really bad place, mentally and financially. I didn't have the energy to sit down and get invested into a deep and advanced kind of game. Then, I stumbled upon this hile browsing the Google Play Store. It seemed like a pretty basic, isometric CRPG. Giving Vampire's Fall a shot still is one of my favorite gaming memories - and it was on my freaking phone! I even reached out to the devs on Twitter, telling them how much I enjoyed their game. They quickly replied and were very grateful and nice. When I browsed GOG and happened to bump into this again, I knew I had to get it. While there's some traces of the microtransaction mindset, it never got in the way of the game or story back on my phone, and it doesn't on PC either. The design behind thes is admirable and something I appriciate a lot. The writing is witty and doesn't take itself seriously really, while retaining a pretty good storyline, and fun side-quests. Sure, it isn't a perfect game - but what is? I highly recommend picking up Vampire's Fall: Orgins, and to check out the devs other game as well. It will be worth your money AND time; cause you will lose track of time in this great, fun, and engaging adventure.
I love retro shooters - old and new. Project Warlock and DUSK have been the pinnacles of recent games in the genre for me. I just can't express how much I have enjoyed my time with these games. There is a recent I come back to them both, even after several completions. PW just scratched the right itch for me, even more so than DUSK perhaps, with its great level design, awesome selection of weapons and spells - all upgradable for differtent kinds of playstyles and straight forward action. Very rarely I got lost, and even when I did I was soon on my way again. Please, give PW a chance if you are curious. Beacuse, if you think you will like it, you will love it - at least I did.
Out from the blue comes the crowning achivement of the Postal 2. When "The Game That Shall Not Be Named" failed spectacularly back in 2011 RWS was left standing with the pieces after a crashed world economy, a Russian game developer that was no more and a bastard of a product that wore their franchise's name; stain on a series of games famous for their ♥♥♥♥ stains. A few years later RWS made their own version of the third game in their series with the expansion pack/DLC "Paradise Lost". Even if I prefer the more grounded tone of Postal 1 and vanilla 2 I can appriciate and see the amount of work that went in to developing this. It's a heck of a good time with the trademark "over-the-top"-style Postal is famous for reaching its peak. Paradise Lost is a testament from Running With Scissors to their fans. One of the best apology letters ever conceived for a fault that wasn't the writer of the letter's own. If you find yourself returning to Paradise now and then be sure to visit the post-apocalyptic version on offer here. And to prove that they, RWS, was even more awesome they rehired the voice actor of "the other Postal Dude", Corey Cruise, and worked that character into the universe as well. That's just a nice thing to do and I love that they seem to care.
Ever had one of those days where everything goes wrong? Of course you've had, we all have. How we all deal with those days are somewhat what defines who we are as human beings. Some turns the other cheek while others snap... This game offers you just that: either to turn the other cheek or, frankly, go postal. The best part is that both are valid options and offers different kinds of playstyles, replayability is a word that comes to mind while I consider if I should stand in line and buy the milk or steal it and bring chaos to the local supermarket. The replay value is pretty damn intresting when those are your options, and that's just one of your missions during a week full of escalating "mundane" errands! Together with the expansions/DLCs Apocalypse Weekend and Paradise Lost the package that Running With Scissors offers with POSTAL 2 is nothing short of incredible and well worth the money. The only real draw back is that the game shows its age, but of course it does - it came out way back in 2003!! And yet it's still worth to pick up, especially if you've never played it. The best stress reliever ever made.