It is a theme in the gaming industry to have great games coupled with agressive elements: Wars, enemies, hordes etc. For some people these aspects are what makes a game fun. For me, however, they are a deterrence to the enjoyment of the game's systems. Factory town is the kind of gem that is not afraid of going beyond the market trend of "build a base, protect from enemies, thrive". The game is focused on peaceful development of a village, from its early resource gathering age to a tech-magic system of transport and processing in the late game. Now don't be fooled: The mid to end game is not easy, just because it doesn't have a bad guy for you to kill. You will have to make supply chains of increasing complexity, using all of the tools at your disposal to keep your villagers at a steady level of happiness (and the game will provide you with several tools to analyze and plan your next move towards this goal). I bought this game in early access on steam five months ago. Today, I am glad to have bought it again on GOG. Sumarizing everything: If you like factorio, satisfactory, or any other logistics game, but believe that the hostile mobs detract instead of adding towards your enjoyment of the game, then Factory Town IS the game for you. If you enjoy getting into endless battles against aliens or hordes of mobs, then this game won't offer you this kind of entertainment. It is different, it is peaceful and it will keep you entertained for several days as you grow the necessary logistics to make your villagers happier, one good at a time.