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The Elder Scrolls III: Morrowind GOTY Edition

Simply the best Bethesda game

I can not forget the moment I first arrived at Seyda Neen. In 2006, I was in elementary grade 6 and Morrowind was a very difficult game for children in countries that do not speak English as their first language. The biggest problem was not that English was difficult, but my Redguard hero was killed three times in rats. Does it make any sense for a man not to win a rat? I deleted the game in half an hour and was upset with my sister who was next to me for no reason. My sister kept laughing at me to say that I was lacking in spirit, and I was angry and I set up the game again in a few days later. I barely got on the Silt Strider and arrived at Balmora, and from then on, it was literally a beginning of fantastic adventure. I dedicated a year to this game. It's been over 10 years now and Fallout 4 has been released, but none of Bethesda's later games have been as strong as Morrowind. No more unkind travel experiences, and all the important NPCs are immortal. The nearest piece of work will be New Vegas, but even this Obsidian masterpiece doesn't say, "You killed an important person. Load save files or go on living in this fucked-up world that you ruined. " Even though these 'important' NPCs are beaten up, they just rise like zombies. Game graphics continue to evolve, but immersion is not at all better. Even now, remembering almost everything in Tamriel, I continue to feel the dread of this game when restarting Morrowind again. It might not be one of the toughest games in history, but at this point in time, with easy games or just visual novels, this game is pretty hard to get started without knowing anything. But this one, which came out 15 years ago, still contains everything you want to experience in the unknown fantasy world. To me, Nerevarine is still a much more attractive protagonist than Munchkin Sheogorath or Dragonborn who let out a horrible shriek.

4 gamers found this review helpful