This game has a famously unusual setting (playing one of the enforcers of the (evil?) overlord) but fails to live up to that level. - The game suffers from bad load times, to the point of unplayability (currently in the middle of act II, load times have increased exponentially and now the game simply crashes instead of loading my save file). - Everything in the game feels extremely railroaded (to the point where you eventually stop reading the text and just head to the next battle because this is the only new open map zone). - Spoilers are mildly necessary to have an interesting experience (e.g. where to get sigils, what to do with spires, etc.)