Smugglers V:Invasion is certainly enjoyable and worth playing if you enjoyed Smugglers V. It adds a new race several new star systems and new events for old planets, as well as new abilities and ships. However it is more of an expansion pack or campaign of Smugglers V rather than a separate game, indeed compared to Smugglers V it has LESS factions and ships available. Consequently its price tag is pretty high all things considered. Worth buying but you are better off waiting till GOG puts it on sale
The Blackwell series is among the all time greats in computer gaming, well written well acted with puzzles just hard enough to force you to think but not hard enough to be frustrating or disrupt the story flow. Pity the saga is over but at least it went out on a high note, (and maybe they'll be a sequel with Joey Mallone or a missing episode between Deception and Epiphany somewhere down the line)
Neat conceit and some clever sci-fi and social media parody but pretty shallow, with nothing beyond the UI and thus limited re-playability, in essence just a Facebook sim with some sci-fi flavour text. Worth buying on sale but not worth the full cost
A fun and challenging old-style rogue-like, but unlike FTL it isn't endlessly re-playable, since each time you beat the game the difficulty simply increases, until you reach a point where it is essentially no longer winnable. Worth buying but wait for it to be on sale.
The best and most unique feature of AoW as compared to Master of Magic or Heores of Might and Magic, is the large and detailed combat system, which adds a strategic depth that Heroes (much as I love those games) tends to lack. One of the few 4x style games where a large number of low level units behind fortification can defeat higher level units, which adds alot of strategic depth. An essential for any strategy fan.
A unique settling a well-written and interesting story this games biggest flaw is that it's pacing is badly skewed, with certain early dungeons that are extremely long and difficult and very low level caps throw off the whole balance of the game, since despite an interesting character progression system it is very easy to have maxed out a character less than 1/2 way through the plot. Worth a purchase nonetheless.