

A fun and challenging old-style rogue-like, but unlike FTL it isn't endlessly re-playable, since each time you beat the game the difficulty simply increases, until you reach a point where it is essentially no longer winnable. Worth buying but wait for it to be on sale.

The best and most unique feature of AoW as compared to Master of Magic or Heores of Might and Magic, is the large and detailed combat system, which adds a strategic depth that Heroes (much as I love those games) tends to lack. One of the few 4x style games where a large number of low level units behind fortification can defeat higher level units, which adds alot of strategic depth. An essential for any strategy fan.

A unique settling a well-written and interesting story this games biggest flaw is that it's pacing is badly skewed, with certain early dungeons that are extremely long and difficult and very low level caps throw off the whole balance of the game, since despite an interesting character progression system it is very easy to have maxed out a character less than 1/2 way through the plot. Worth a purchase nonetheless.


Among the all-time greats an RPG whose story, writing and voice-work has yet to be surpassed. If you buy nothing else on GOG an account is still worth it just to get Torment.