I'm about 8 hours in and it feels like work. It's too bad, because I should love this. I've enjoyed a lot of RPGs and ARPGs. But the story is super linear, and the combat is not interesting. The devs clarly put a ton of work into this, and it checks every box of what I normally like. But it's a slog, sorry. I can't recommend this.
This games reminds me a lot of Eschalon. Simple story, graphics. Took me about 25 hours to finish on Hard, and I think I got all the sidequests. I played the final few fights on Easy because there was nothing going on except hack hack hack. I would have needed maybe 50 potions to win with the exact same strategy on Hard, and at that point I just wanted to see the final movie. Nothing too special here, except the crafting system REALLY MATTERS. If you build all your own gear, you'll be more powerful than with any other item, except a couple artifacts. Good, light fun.
Geneforge 1 is brilliant. I loved the writing. I won't spoil any of it, just know that it's a fantasy RPG with a great twist. I didn't finish 2, 3 or 4 because they all ended up boring me in different ways. They all felt the same. Geneforge 5, though, is another 5 star game. A delightful romp, and finally the UI is starting to look modern. Well worth the purchase.
My favorite RPG on GOG, and I've played a lot of them. Absolutely worth your time. Plot is B+, but character development is the best I've seen in a game. Emotional and immersive. Also, there are lots of mods, though many of the mods are silly.
An unstereotyped game. Turn-based strategy roguelike, where the combat system is an original card game. Sounds weird, but I'm really glad I purchased it. Easy to play on normal difficulty, requires deep choices on harder difficulties. I look forward to what this studio produces in the future.
I bought this when it was new, and just came back to it (in 2024) since 2016. It's stood the test of time very well. The quests have depth, there's a lot of varied content, the game is as hard as you want to make it. (I've soloed on Hard. I soloed the first act of Path of the Damned and decided it required too much micromanagement to be fun. Your tastes may differ.) The climax is great, the base building is rewarding, and there are lots of different endings. It's very difficult to get the best ending for everyone. When I started to write this review, I noticed there were a lot of recent 1 and 2 star reviews from people who don't own the game. Maybe there's some Twitter drama I'm not aware of. I'm a longtime rpg'er, and I'd put this game right under Dragons Age: Origins. It's really good.
I'm someone who enjoys turn-based RPGs, but who knew nothing about the Shadowrun universe before buying this game on Gog because it had good reviews. This is a superb small game. Intuitive combat, linear quest line with lots of optional side quests. Interesting NPCs, and everyone in your party has a storyline that fleshes out over the course of the game. I call the game small, because there is a straightforward progression to the quests, and it isn't an open world. Five stars because the storyline is FANTASTIC. Truly one of the best in-game stories I've encountered. About replayability: I've built a few different characters up to replay certain combats. The final battle isn't the most interesting one in the game IMO, so there isn't much inventive to play repeatedly until the end. The most interesting combat scenario is in an optional quest ("the prototype"). I hope to see more from this studio. Worth your time.
You can go anywhere you want, and build as anything you want. Almost no hints about what build is best, so the entire game I've been feeling a bit uneasy. That's the game atmosphere: dark, and you're always a bit on edge. Lots of bugs or I'd give it five stars. If you're reading this after it's been out for a month, there's a good chance those are fixed and it's a five star game. Harder than most RPGs I've played. Story is interesting and unusual. You're a detective looking for clues, and the next battle could be a cakewalk or the monsters could one-shot you. If you want a struggle, I highly recommend it.
I loved Crossworlds, one of my favorite games. Dark Side is fantastic until about level 30. Then it becomes horrible. I didn't bother to finish the game. All fights become easy but still long (the worst combination), the quests are boring, the storyline is pointless. I wish they had just made a smaller game. Then I would have given it 5 stars. It feels as though they ran out of time or money. What a shame.