Less updates and modding the game is a long process instead of simply using the workshop on steam - also the devs use scummy tactics in the license agreement - since I first played this years ago and now there is no tangible difference - trying to hit zombies and moving your character feels very off - its ok if the game is hard it just feels a lot of times very undeserved if the game kills you off
So a lot has happened in the world of post apocalyptic role playing games. Now we have multiplayer and looter shooter Fallout, well to each his own. If you are a fan of the classic Fallout 1 and 2 formula this is definetely for you. There's also some of the mysticism and weirdness you could see in games like Stalker. On the bad side there's a lot of long unnecessary dialogue and jokes that don't connect (some might be due to bad translation). All in all it's a highly enjoyable experience and definetely worth the price, plus the developer keeps the game up to date with Patches and Expansions.
A cool police-management game that I would recommend to players who enjoy job simulator games like "Papers Please" or "Beat Cop". This game does a great job of putting you in the shoes of your typical 80s movie police chief where the mayor is constantly on your ass, the mafia wants a favor from you and your policemen will want the day off because it's their dog's birthday. The gameplay consists of assigning your policeforce in a clever manner as manpowwer is short and problems will arise with every new day - it's not so much about acing it everytime but more of making the best of bad situations. This is one of those games where your forces get killed permanently so making choices feels impactful and keeps things on edge. For example you can send unexperienced cops on a difficult assignment which possibly kills them or you can send your most experienced officers thus not being able to send them on other assignments that might come up. Mini Events like murder investigations and a rampant serial killer keep the game fresh and interesting. Add to the mix the introduction of different factions that you have to keep satisfied or you will find yourself having a grenade-breakfast. The big criticism is the very lackluster ending and the abandonment of various plot points. Having a bad ending would be "OK" for most simulator games but this game is very "story-heavy" and can take up to 20 hours to finish, so by then you are invested in the characters and story so much that the ending feels like a fist in the gut, putting some cocaine in your pockets and leaving a gun next to your corpse.