One of the last original IP call-backs to point'n'click style of games popular in the nineties and carried over to early 21st century, to an extent. A great techno thriller story that mashed together some Orwell, Gibson, Clarke and Dick (future-tech, paranoia, melancholy and tiny bit of space opera). With that in mind, it was carefully constructed to avoid having a staple of dystopia or post-apocalypse, and to rather be a somber thriller in a fairly colourful setting. Mechanically, it's a pointy clicky game with item combination puzzles. Nothing new, nothing broken, so nothing fixed or experimental. One for the fans of a good story progression in games.