

This game isn't quite like the usual mount and blade style. Keep in mind I only played on the default difficulty, perhaps it would be more interesting... Or just impossible, on higher difficulties. For me, I figured out this game consisted of 3 main strategic points: 1. Backpedaling, your main enemy is zombies, and you can solo defeat ANY horde by simply walking backwards and slashing appropriately (don't get hit, sometimes it hurts a lot and sometimes 1 damage matters when it's 1v60.). You can also jump on objects and use a polearm to stab from a safe distance. 2. Don't attack Natives or Marauders. You never get an army, you never get ammunition (not that I found, anyway! Once I got a hand cannon I just abused the 1-shot bug to essentially have unlimited cannon shots... one per battle, which can be very effective) and it is not worth it to fight them. 3. Raid plantations for supplies. You won't be able to buy much food, especially early on because you have no money. This was very frustrating, until I discovered that I could raid plantations very easily to get mountains of food and more items than the shops could afford to buy off me. You get to fly in the balloon TWICE, one right after the other. There is ONE boat "level" where you fight a boarding party for a quest, no other boats in the game. If you even remotely stay on task, the game is over very quickly and it just feels unfulfilling at the end. You never get any territory or army, you get a handful of companions (I found 6?) and they are USELESS. They just get gravely wounded by zombies, and then you don't even get to benefit from their skill buffs. I never found the machine-gun musket, but I wouldn't have any ammo anyway. I never found any ammo, and the ammo doesn't restock. After my first bag of arrows I spent the rest of the game as melee. I had a fun time, but I think you could get significantly more out of many of the free mods out there. I cannot recommend this unless there is a big discount on it.