Good start followed by massive fail
This game started out like a well developed baldur's gate. The story and as well as the characters in it were interesting well developed. With the first mission from the trading post things got a little difficult, as other players have mentioned not alot of hand holding or explination of mechanics. Still had potential despite the lack of hjand holding which I used to from d&d clones. Then there was a mission involving leaving my party behind and walking into an obvious trap. Near as I could tell this was not a side quest that could be skipped, and the difficulty was ludicrous. Adjusting the difficulty did not help nor following the games warning about using invis potions to over come the quest. It is a potentially game breaking quest depending on class selection. Who ever wrote this quest was a prick and did not want to see people buy his product. It is a shame considering the games very good start.
5 gamers found this review helpful