It's a horrible game on purpose, and there's an appeal to that. However, that wasn't my issue. This game is monotonous, walking around multiple maps with nothing to do. Additionally, it's so painfully unstable, the moment I got to Wednesday onward, it's effectively unplayable for more than an hour at a time. The humor is garbage (even for back then), the violence is repeatative, the "To-Do Narrative" is undercooked, and the gameplay gets stale within 5 minutes. I want to finish this, but I'm constantly crashing to the point where I wonder if it's even possible. (EDIT) After finishing the game, and combating numerous more crashes, I can verifiably say I'm done with this game. The final missions are some of the worst I've played in any FPS of any kind, and even while on a step below normal difficulty, the problem becomes enemies with twitch responses, and a grinding fight of attrition where one wrong move is a reset. This game wasted much of my time, but now I've got the vindication in mind that it's just a bottom-of-the-barrel sludge undeserving of even being remembered.
The game is just as nostalgic as I remember, with crisp sounds and tenuous combat. That said, it's just as bad as I remember too - in that the Computer completely cheats at times, buffs aren't always as listed, and Initiative is effectively meaningless in many cases. Cheat codes are a must in this, otherwise prepare to spend round after round hobbling your butt back to a city. And if you lose your top hero, you're better off reloading a save or just quitting.
This game claims to be an homage, and it does so, however everything feels just off. First impressions felt more like mockery than homage, and while the game does control well enough alone, it also adopted many pathfinding issues from the format it emulates - and that's what I think is the problem here. This game ultimately "Emulates", and doesn't try to do anythign outside of the material it was, frankly, based on. I play this and the only thing I think is: "Why am I not just playing my original copy of WC2 or 3? Other issues I have is the sound design feels dull, like it lacks both personality and sharpness. The voice work, while done well, just doesn't feel like it is trying to be its own thing - let alone respectful to the material it's based on. And the visual direction frequently led me to miss several things (levers, chests, treasures, etc.) due to how flat everything looks. Ultimately, this game is only ok in a vacuum, but with the alternatives out there, it just falls short, significantly.
This game has some serious cringe-level writing and ultimately does little to make itself stand out. Even for the time, this is unfortunately one of the lower quality games of its style, and has nothing really to offer that can't be found elsewhere & being done better. Everything functions roughly well, but the levels are horribly designed and it becomes easy to get stuck, especially given that the answer forward may be something that hasn't been introduced into the game until that very moment. Everything this game has achieved is done better elsewhere.
One of the Best Warhammer games ever made (that bar is low, but at least this is fun). Picked this up since I finally got my Witch Hunter Class it it has been wonderful, especially given the track record of all other Warhammer Fantasy games. Easily Top 5 Warhammer games ever too. - Camera doesn't exactly know what genre it is in sometimes, zooming in and out, fixing in on certain locations, and not taking the best angles. It's fine most of the time, but it can be wonky. - Click-Hold Movement doesn't seemlessly go to Mouse-Over Attack. You need to Click-Hold on Target (or use Ability) for that to occur. annoying given how other games of the genre do it by default, but not this one. - Loot Display on drop is mandatory button-hold, not automatic. - Pathfinding can be a bit sticky, as can collision (including with enemies). - Leveling your Character, and making the choices, was initially confusing until I was level 8 or so. Rather unorthodox, but ok. Ultimately, this game suffers a great deal from just an immense amount of small oversights and a general lack of ease-of-use Quality of life improvements. I have to compare this to Grim Dawn (a game I consider the pinnacle of this genre) and see promise. However, it needs some serious tweaks to make everything run more smoothly in-game. Otherwise, this is the most enjoyable Warhammer Fantasy game I've ever played by far, and I hope it the best future possible.
Tight controls, intense action, demanding level design, good sound direction, and very bloody. That said, it can be very difficult at times to do anything with competency when in the thick of it given how small all your targets are (think pixelated fly). On top of that, ammo cap is just pitifully low for such a game to the point where it isn't about what gun you CHOOSE, but rather what gun you have ammo left in. Lastly, the visuals, while very detailed, are easily obscured by many of the game effects and camera shake. Also, aside the point, very much a mindless slaughter game where you kill Humans for being Human, almost to a 'comical' degree that borders more on the sadistic - especially given the sound design. So if you want the slaughter, but not the 'Terminator/Killer Robot' variety, look elsewhere.