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This user has reviewed 2 games. Awesome! You can edit your reviews directly on game pages.
Tyranny - Gold Edition

A dystopia of pragmatic peace

I found myself really invested in the story. Although the end leaves the player wanting more, the game contains a lot of moral choices. Compared to a lot of games, you can stick to your roleplay and you are not forced into a specific moral, neither you have to choose between being a paragon of benevolence or a cartoonish vilain. I really enjoyed reading the collector guide book to learn the lore *before* playing the game. This allows to roleplay and make early choices as informed decisions instead of learning key information along the way which would completely alters your perception of the world. The spell system is great and I had fun trying new combinations each time I found a new rune.

13 gamers found this review helpful
Tyranny - Deluxe Edition

An immersive tale

My first CRPG. I began by reading the Lore guide book (deluxe bonus) and it grabbed my attention and interest. I wanted to see the described world in detail and in-game narration and it delivered. I write this review after finishing my first playthrough. The best point for me was the immersion, after playing for a while I couldn't leave it anymore. By the end of the game I felt like I was the Fatebinder and any choice, whether inconsequential or storywise important, I had to make was important to me. My character's, and myself, opinion evolved throughout the game. Some foreshadowing kept me prepared for what was to come. The gameplay is fun, some find it too easy and in some ways it can be. But as a mage, I found the magic system so good, so rewarding and so fun to play around with. Each found sigil felt as a small shot of dopamine, each effective combination of sigils found was a reward in itself. I obliterated my foes but it never got stale. One problem I noted though, was the last Act, where some *really* cool mechanics are introduced but not really used much. (** SPOILER **) I was so satisfied when I used my first edict. Edicts were one of the best ideas in Tyranny's world building. It was mysterious yet omnipresent. It's only a shame it's used so little. In my choice path, I only got to use the first edict, which was active in 1 battle which lasted less than a minute. The 2 and last edict was narrative and didn't actually serve a gameplay purpose. (** END OF SPOILER **) Character development is good and I grew fond of my companions. There is not many "personal quests" such that you could find in some other RPGs, but the loyalty/fear system allows a lot of char/development in every situation where you make a choice. The art direction is great because the game looks good and consistent with ""simple"" graphics. I cannot recommend this game enough. And it made me want to try other CRPGs out there.

2 gamers found this review helpful