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XCOM®: Chimera Squad

Are the bugs a difficulty modifier?

I don't think seen a single encounter so far (and levels are made of multiple encounters) that hasn't involved having to play around abilities or items not acting as they should. This ranges from cease-fire grenades just not frocing enemies to reload as they will still move and shoot despite being at the center of the blast all the way to if two of my teammates are next to each other in the turn order(there is an ability to do specifically this) then I'll be unable to select a target to shoot at as it'll instead only show me the following team mates greyed out abilites. plenty of other bugs are ported over from Xcom 2 but it's really exciting to see the new ones they added exclusively for chimera squad.

2 gamers found this review helpful