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EVERSPACE™

Is like strike suit meets FTL

Is a fun rogue-like but it still have a sense of progression (you can spend upgrades after you doing but not during your jouney) and a story that isn't that bad. The problem of many rogue-like games is the reliance on chances (%) for something to happen like you hitting an enemy ship or dodging a shot, which can cause players to get frustated. In everspace if you die is mostly because you did something wrong or were just unlucky in the sense you : didn't got good weapons or the game just decided to throw a fricking cruiser to ruin your day. It can be fun without casuing too much frustation to the player. The things I didn't like: No radar. There are indicators for enemies for it would be nice to have a radar that indicates if there's an object (such as an asteroid) near you and inform you the distance and direction. It seems stupid that humanity developed ships without any sort of radar. Only 4 ships to play: I wish there were more or there were the option to go frankeinstein mode an create your own ship. Overall not a bad game but I do think it's worth to wait to get it on sale + DLC, just don't buy the deluxe edition as it only adds soundtrack + wallpapers (ripoff)

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