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VirtuaVerse

w bibliotece

3.8/5

( 122 Recenzji )

3.8

122 Recenzji

English i 8 innych
Oferta kończy się w dniu: 10/28/2025 15:59 EET
Oferta kończy się za: d g m s
14.994.49
Najniższa cena z ostatnich 30 dni przed zniżką: 4.49
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VirtuaVerse
Opis
Demo version of VirtuaVerse is available here Now with the STORY MODE! Playing the STORY MODE would be a great option for all those people that don't want to deal with hardcore puzzles. You won't miss much of the story but at the same time most of puzzles will be easier, require less conditio...
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3.8/5

( 122 Recenzji )

3.8

122 Recenzji

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Szczegóły produktu
2020, Theta Division, ...
Wymagania systemowe
Windows 7, 2 GHz, 2 GB RAM, Intel HD 3000, Version 9.0, 1 GB available space...
Opcjonalna zawartość do kupienia
VirtuaVerse - Soundtrack
Czas gry
9.5 hGłówna linia fabularna
10.5 h Główna linia fabularna + dodatkowe zadania
11 h Kolekcjoner
10.5 h Wszystkie style
Kup serię (2)
Kup wszystkie gry z serii. Jeśli posiadasz już grę z tej serii, nie zostanie ona dodana do Twojego koszyka.
-73%21.995.89
Idź do kasy
Opis


Demo version of VirtuaVerse is available here



Now with the STORY MODE!

Playing the STORY MODE would be a great option for all those people that don't want to deal with hardcore puzzles. You won't miss much of the story but at the same time most of puzzles will be easier, require less conditions to be unlocked and you will deal with much less inventory objects. Some passages have been cut but the big part of the game is still there. If you are among those who gave up because the game felt too difficult this is also a good opportunity to give it a try again. Also you can still try the old school mode again once you have completed the story mode.



In a future not too far away, one Artificial Intelligence has prevailed over all other AIs and their governments. Society has migrated to a permanently integrated reality connected to a single neural network that continuously optimizes people's experiences by processing personal data.



Nathan, an outsider still refusing to comply with the new system, makes a living off the grid as a smuggler of modded hardware and cracked software. Geared with his custom headset, he is among the few that can still switch AVR off and see reality for what truly is.



He shares an apartment in the city with his girlfriend Jay, a talented AVR graffiti writer whose drones have been bit-spraying techno-color all over the augmented space in the city.



Waking up one morning, Nathan discovers that Jay disappeared overnight, but not before leaving a cryptic message on their bathroom mirror.



Having accidentally broken his custom headset, Nathan is now disconnected and determined to find out what happened to Jay, but he soon finds himself tangled up in an unexpected journey involving Jay's hacker group and a guild of AVR technomancers.



Travelling around the world, he'll have to deal with hardware graveyards, digital archeology, tribes of cryptoshamans, and virtual reality debauchery.

Wymagania systemowe
Minimalne wymagania systemowe:
Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
9.5 hGłówna linia fabularna
10.5 h Główna linia fabularna + dodatkowe zadania
11 h Kolekcjoner
10.5 h Wszystkie style
Szczegóły gry
Działa na:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.12+)
Premiera:
{{'2020-05-12T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
337 MB
Linki:

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Opinie użytkowników

Posted on: June 26, 2022

Interesting Concept But Get It On Sale

TLDR: Great concept for a game but I overall didn't like the nonsensical puzzles and drop in story quality in the later half of the game. I struggled to finish it but was invested in the story which kept me going. Get the game on sale if you want to try it out but I don't recommend it at full price. I completely forgot about this game until gog did a free giveaway of it (I got it free which is why I played it) but I remembered loving the art style, tone of the story, and overall concept of the main character looking for his girlfriend. So I was excited to finally try this game out now that it's free. Now I'm not normally someone who plays puzzle heavy games but I thought this one would have puzzles that at least made sense, even if I was slow to solve them. Several times I was forced to go to a guide to figure out a puzzle because many of them are nonsensical. I found myself losing interest in the game by the time I hit the club because the writing became strange and lost the simplicity and tone I liked. Instead this very strange story begins to emerge and it feels... all over the place? It also didn't help that the main character was unlikable (to me at least) because of his selfishness. I won't spoil how he's selfish but, yeah he is. I was disappointed that a game with great potential was overall ruined by the puzzles and story writing in the end. I'd feel worse if I paid for it.


Czy to było pomocne?

Posted on: February 20, 2024

Bad game with amazing presentation

Virtuaverse is a standard point-and-click adventure game, set in a cyberpunk future. And it is a mess. The story makes no sense and the plot has holes big enough to drive a truck through. The dialogue is atrocious (so much so that at some point I just started skipping it). The puzzles were nonsense. All of the characters were awful and forgettable. Also the "ending" was non-existent, to the extent that I thought the game had just frozen, but nope, "that" was it. There are some parts that are fun. I liked the parts around the nightclub for example. But mostly the game is boring and just feels weirdly disjointed with a bunch of individually good ideas lacking a coherent direction or a thread that holds them together. However, the visual and audio presentation is amazing. I loved the pixel art. I loved the music. I loved the art direction in general. I can't recommend getting this game as a game (and especially NOT at full price) - it's more of a piece of art that is unfortunately tied to a bad game. If you are considering getting this game, I urge you to just pay it with a guide handy because this game gets frustrating fast.


Czy to było pomocne?

Posted on: April 6, 2024

Stay away from this game

As other reviewers have pointed out, beneath its coat of painting this game is utter garbage. If somebody tried to compile everything that could be done wrong in a point & click adventure into a single game, they probably couldn't have done a more perfect job. Pixel hunting. Pointless drivel in dialogues. Clutter in the inventory. Nonsensical puzzles that force you to try combining everything with everything else). Puzzle chains that make Looney Tunes ACME machines look straightforward. Tons of backtracking. No fast travel or shortcuts. On top of that characters and dialog are bad. And the plot is probably the worst. What is the message we're supposed to take from it? Give up free will and submit to a supposedly benevolent AI? Are you kidding me? There is a metric ton of better point & click adventures out there. Do not waste your time on this one. It only gets 2 stars because I reserve 1-star ratings for games that are technically broken.


Czy to było pomocne?

Posted on: January 12, 2021

A strong nostalgic vibe

VirtuaVerse is an indie sci-fi/cyberpunk point&click adventure game. The story is full of nostalgic references to the golden era of personal computers and hacking, constantly compared to the oppressive dystopian world where everyone is required to have a permanent VR implant. What had started as one geek's attempt to rescue his mysteriously disappeared girlfriend, turns into an epic journey... The game features lovely pixel art graphics, especially beautiful in urban scenes, and very fitting for the plot. Puzzles are logical and reasonable, (almost) no wacky usage of items for unintended purposes. I resorted to the walkthrough 3 times; twice it could've been avoided if I didn't loathe backtracking so much, but the first one was quite tricky. You really have to pay attention to everything that happens on the screen, including the cutscenes and animations. Still, this game is very long, and 3 hints is not that bad. At least I'm happy that I solved both freaky puzzles in the Technomancers realm all by myself. The gameplay is linear, but this simplicity is reassuring - you know that you're not missing any plot branches, so there's no stress of making the right choices. No timed/action sequences, no dead ends, no player death. You can play at your own pace and enjoy this relaxing retro experience. There's no voice acting, but this is also an advantage, meaning that you can click through the dialogs faster. There are minor faults such as the awkward dialog interface, somewhat unsympathetic main character, somewhat unsatisfying ending, and as already mentioned, I'm not keen on backtracking (but there's not a lot of it). Otherwise, it's a fantastic game, and I loved it all the way!


Czy to było pomocne?

Posted on: May 15, 2020

ozric

Gry: 160 Opinie: 12

"Mini" FoA in Cyberpunk clothes

An important note here is that it was made by 3 people (coder, artist, musician). As a musician myself it is always a pleasure to see fellow musicians involved so actively in the development progress of games. And most of the times the result is breathtaking, musicians usually don't go with the gaming trends, as many developers do, and the result shows (try The Norwood Suite by Cosmo D, the one and only walking sim adventure I ever liked). As for the game itself, it's a beautiful and respectful throw back to the 90's golden era of Point n Click games. I won't go into details about the story and characters, many reviewers here covered this (plus there's a character limit). The important thing you need to know about the story is that it supports the gameplay here, not the opposite and this is the reason why the journey feels so memorable. It feels like an actual journey and when you progress through the puzzles it's very rewarding. Of course it's not as good as Fate of Atlantis, but it has that feeling. As for the puzzles, they're not very hard but not too easy either and definitely they're not spoon-fed. It has the right balance. And no, it's not necessary to use a guide to complete it. You only need some patience and observation, 2 virtues that seem to be lacking in newer generations. It's not meant to be finished in one sitting, it's designed to last. Take a break and play or do something else and come back later with a more clear mind. You'll be fine. As a final note I want to say to the devs, If you ever consider making another game (which I hope), please don't water down the puzzles!! Keep the same quality and just include an optional hint system in the same vain of Thimbleweed Park. Goof luck with the sales! :)


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