Posted on: June 2, 2019

Hanglyman
Zweryfikowany użytkownikGry: 444 Opinie: 141
Badly Aged Mechanics, Story Holds Up
This game was a good introduction to the world of Vampire: The Masquerade. Even reading the manual was pretty enjoyable, and the love of story, character development and roleplaying is obvious in the writing and voicework. It feels like a very developed world, despite the dated graphics. Whenever the game involves characters interacting, it's highly enjoyable. Unfortunately, the majority of the game is tedious combat with high difficulty and poor controls, fighting the same two or three enemies per area and making frequent trips back to town to sell your loot. The levels seem to be designed for one person, and your party of up to four at once will literally get jammed into doorways and stairwells, or followers will get stuck on boxes and have to be micromanaged just to keep them from falling behind. Some levels are very atmospheric and fun, if rather repetitive, but others are dull and lifeless and can't end soon enough. So much of the game seems like padding, from the two different kinds of shops on opposite ends of town, to the lack of any kind of fast-travel system, to the countless rooms and corridors that become disorienting in their similarity, to the frequent backtracking to places you've just been. The different kinds of vampires are well-defined, at least, and do feel like distinct clans or species with different abilities and customs... it just gets boring fighting dozens and dozens of the same ones in a row. I ended up cheating a bit just to advance the story as quickly as possible and skip the endless combat and looting, and got some enjoyment out of the character interactions and plot. I'm hoping Bloodlines has better gameplay, because I really do enjoy the world of Vampire: The Masquerade, but this seemed like a pretty flawed way of making it into a PC game.
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