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True to the TabletopWizards of the Coast granted Tactical Adventures a license to use the Dungeons and Dragons SRD 5.1 Ruleset, further anchoring our will to make the most faithful video game adaptation with...
Wizards of the Coast granted Tactical Adventures a license to use the Dungeons and Dragons SRD 5.1 Ruleset, further anchoring our will to make the most faithful video game adaptation with the Tabletop Ruleset and craft the game you are hoping for!
Solasta: Crown of the Magister brings back the thrill, tactics, and deep storytelling of tabletop games. As you play, you'll feel yourself reaching for your dice and miniatures. It's time to dive into the world of Solasta. Roll for initiative!
Created and written by lifelong fans of Pen & Paper RPGs, comes Solasta: Crown of the Magister.
Bring the authentic Tabletop gaming experience to your PC!
Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battle field. Set yourself up for the finishing strike and possibly roll a natural 20 at that key moment of battle.
In Solasta, you take control of four heroes, each with unique skills that complement one another. Every hero expresses themselves in the adventure, making each action and dialog choice a dynamic part to the story. Players will create their heroes just as they would in a pen-and-paper game by choosing their race, class, personality and rolling for their stats.
You make the choices, dice decide your destiny.
Key Features:
An Epic Team Adventure.
Discover the shattered world of Solasta: explore ruins and dungeons for legendary treasures, learn the truth of an age-old cataclysm - and stop it from happening again.
Create your very own party of adventurers with our Character Creation Tool in the classic tabletop RPG tradition. Breathe life into your heroes, and see their personalities reflected in their dialogue. Tailor your squad to your preferred strategy and maximize your party's abilities. The choice is yours.
Discover a Mysterious & Dynamic World.
Delve into long forgotten dungeons to unearth ancient artifacts, but stay watchful of light and darkness: many dangers hide in the dark, but a light can attract monsters. Some enemies have darkvision, some may flee from your torch... Successful adventurers will learn to use it to their advantage.
Fight monsters in squad-level, turn-based, tactical combat. Solasta's dynamic environment offers some interesting tactical options. Bridges can collapse, leaving enemies stranded and vulnerable. Walls and columns can be pushed over - on top of your foes, if you do it right. The world is your playground.
Prepare to Think in Three Dimensions.
The dungeons in Solasta are more than flat game-boards. Climb, jump, or fly around obstacles. Evade or surprise foes from above or below. Push them into chasms or drop things on their heads. Position yourself on high grounds to start the fight with an advantage.
Size also matters. Escape through narrow passages where bigger enemies won't fit and crawl through tunnels to find secret areas. Take advantage of the environment to find cover suited to your own size. Watch out, though - the monsters are also thinking vertically.
Just finished the game. i did buy the primal calling pack as well so i had more options on it. the game is very balanced and true to the core rules of 5th edition. the settings for the game with regards to story mode difficultly and up do make a huge difference. i have been playing DnD a very long time and appreciate the added use of encumbrance and needing to eat when travelling. character creation is important too and very well done. picking the personality of each makes interaction funny as each is unique when dealing with NPCs. the story is immersive and has many challenges that make you think. at no point is the game do you get trapped in an area, just explore more to find a way out (happened to me with my dwarf who couldnt climb walls). over all it was very fun, the graphics were ok, the turn based and tile battle system is very similar to FGU or miniature battles when playing table top. any fan of DnD will enjoy the game.
i did have 1 hiccup with the game freezing in the final battle that was annoying as i had to restart from the save point just before and then redo the whole thing. that was the only glitch i experienced though. oh, the game does not use flanking so no adv if you do, minor though.
The combat system is super fun and kinda addictive, it kept me hooked for hours. The plot isn't too deep but it's fun and also kept me interested. Also, unlike most other games where you create a whole party, Solasta manages to give them personalities by way of backgrounds and personality traits, so my adventurers were actually fun! Plus, the game supports community-generated campaigns, so once I finish the DLC, I'll just install some mods off the Nexus. Awesome stuff overall, I definitely recommend it.
I played through the base game as well as both official DLCs, and that was great - good gameplay, good stories, interesting mechanics. Then I modded with [Un]Finished Business which opens the door to more than would have been possible in the base game (due to SRD reasons). It's a reasonable facsimile of desktop 5e with a few changes here and there. There are people who put a LOT of work and time into making custom campaigns, and many are fantastic. With the mod you can go to lvl 20, and all the classes are fleshed out that high. Great work by TA to put in the Dungeon Maker to allow for this to keep the game going for years after it would normally have run its course. Hopefully their next project expands on that idea and they take the time to more fully flesh it out. Me and my friends (we play 5 or 6 player multiplayer - thanks to the UB mod) have many hundreds of hours in the game and have run multiple characters from level 1 through to lvl 12 through 19 (nobody hit 20 yet, but it's possible :) ).
This game is waiting for a review. Take the first shot!
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