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True to the TabletopWizards of the Coast granted Tactical Adventures a license to use the Dungeons and Dragons SRD 5.1 Ruleset, further anchoring our will to make the most faithful video game adaptation with...
Wizards of the Coast granted Tactical Adventures a license to use the Dungeons and Dragons SRD 5.1 Ruleset, further anchoring our will to make the most faithful video game adaptation with the Tabletop Ruleset and craft the game you are hoping for!
Solasta: Crown of the Magister brings back the thrill, tactics, and deep storytelling of tabletop games. As you play, you'll feel yourself reaching for your dice and miniatures. It's time to dive into the world of Solasta. Roll for initiative!
Created and written by lifelong fans of Pen & Paper RPGs, comes Solasta: Crown of the Magister.
Bring the authentic Tabletop gaming experience to your PC!
Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battle field. Set yourself up for the finishing strike and possibly roll a natural 20 at that key moment of battle.
In Solasta, you take control of four heroes, each with unique skills that complement one another. Every hero expresses themselves in the adventure, making each action and dialog choice a dynamic part to the story. Players will create their heroes just as they would in a pen-and-paper game by choosing their race, class, personality and rolling for their stats.
You make the choices, dice decide your destiny.
Key Features:
An Epic Team Adventure.
Discover the shattered world of Solasta: explore ruins and dungeons for legendary treasures, learn the truth of an age-old cataclysm - and stop it from happening again.
Create your very own party of adventurers with our Character Creation Tool in the classic tabletop RPG tradition. Breathe life into your heroes, and see their personalities reflected in their dialogue. Tailor your squad to your preferred strategy and maximize your party's abilities. The choice is yours.
Discover a Mysterious & Dynamic World.
Delve into long forgotten dungeons to unearth ancient artifacts, but stay watchful of light and darkness: many dangers hide in the dark, but a light can attract monsters. Some enemies have darkvision, some may flee from your torch... Successful adventurers will learn to use it to their advantage.
Fight monsters in squad-level, turn-based, tactical combat. Solasta's dynamic environment offers some interesting tactical options. Bridges can collapse, leaving enemies stranded and vulnerable. Walls and columns can be pushed over - on top of your foes, if you do it right. The world is your playground.
Prepare to Think in Three Dimensions.
The dungeons in Solasta are more than flat game-boards. Climb, jump, or fly around obstacles. Evade or surprise foes from above or below. Push them into chasms or drop things on their heads. Position yourself on high grounds to start the fight with an advantage.
Size also matters. Escape through narrow passages where bigger enemies won't fit and crawl through tunnels to find secret areas. Take advantage of the environment to find cover suited to your own size. Watch out, though - the monsters are also thinking vertically.
System walki turowej wyglada i działa świetnie. Pod tym względem - ideał. Także ogolna impelemntacja systemu DnD wyszła bardzo dobrze.
Mam dwa ale:
- Cutscenki. Czuć powiew wczesnych lat 2000 - z drewnianymi postaciami stojącymi jakby niosły po dywanie pod każdą pachą. Wygląda to bardzo źle i psuje immersje. Konwersajce mogłyby spokojnie sie odbywać w widoku izometrycznym a nie w tym jakimś czymś co tu jest.
- Bardzo dużo jest poblokowane jako dodatkowe dlc. W szczególnosci dodatkowe klasy postaci dostępne do dokupienia - no to nie jest fajne. Dodatkowe kampanie jeszcze rozumiem ale podstawy powinny byc w ramach głównej gry.
Ogólnie jest nieźle ale mogłoby też byc dużo lepiej.
Just finished the Crown of the Magister adventure, and I really enjoied it!
First of all, if you are looking for a sandbox campaign with a deep plot, a lot of lore dumping and NPCs with extravagant, grimdark or larger than life backgrounds, you won't find them here: Solasta is more like a "beer and pretzels adventure" with a good DM who does put emphasis on giving clear directions about how to proceed in the main quest, and players who just wanna have fun in exploring a world and roll some dice. Think of railroading, but in a good way: your party is composed of adventurers who enlist for a mission, then find themselves involved in something very big, and decide to stick together. This doesn't mean that the story is boring: it has its plot twists, some quite predictable, other less, and all in all I found it engaging.
This game looks like a pumped-up, modernized version of the Eye of the Beholder series: you have places to go, stuff to do, and you have to bash some heads in order to do it. Combat is very fun, it sticks to the 5e rules and involves strategy. Seeing the dice actually rolling on screen gives the game a tabletop feel that I found really enjoable.
Some criticise the "not-so-realistic" look or/and the voice acting of the characters, still I wasn't bothered by them: on the contrary, it was like watching at your miniatures come alive, and listening to your DM doing voices. Also, it made me appreciate all the efforts made by Tactical Adventures in creating this game.
I agree with others that the endgame of Crown of the Magister feels rushed, but not so much to ruin the game experience overall. So, if you are looking for a 5e based game focused on tactical combat and an easy-going storytelling, Solasta is for you!
The game mechanics are very simple and explained cleary. The calculation is displayed using mouse over tooltip so that you know what is happening. More importantly, it is very fun to create a team of 4 and imagine what each one can do or have done in their life as well as their personality. Granted the dialogue can be somehow janky but it gives enough charm to the character.
The graphics performance is somehow improved since launch but it still performs badly in the few areas.
Up to review, beaten crown of the magister, almost 50% of Lost Valley.
So we have here a C-RPG, some classes with interesting subbclasses. (some are exclusive to Solasta)
When you begin an adventure you have to create 4 characters like it was in the temple of elemental evil. I like that.
Downside: you have to stick to the party you start with at the beginning, there is no swapping a party member, so choose wisely.
Also, think well while leveling up, as there is no respec option.
Regarding attribute builds, you have points, random or allocated, so it is interesting.
Other huge good point is the integrated level editor where we can spend some time or take a look at the existing player made content (either in steam workshop or mod.io)
The game can be modded "unfinished business" seems recommeded
Disadvantages/ to be improved: when at high level (9+), the UI is not adapted when you play a full caster and have 2 rows of spells (spells of level 4+). There are some spells icons that overlap with a spell of a lower level, and some are not accessible.
Contrary to Baldur's Gate 3, the spellcasters can only swapp their learnt/active spells while resting (long rest). On the other hand, you are not limited for the short rests so you can recover some abilties more often.
Another difference between solasta and BG3 is verticallity: we have spider walk spell, and you can walk on the walls, and you can have your mage flying above the ground and shooting fireballs while being out of melee reach. (spells do not have areas, but volumes... So fireball is a sphere.
Compared to baldur's gate3 It seems that Solasta is a more combat focused game.
So if you like C-RPGs in general and don't mind playing in english (for the majority and there are not many walls of text) I recommend
Somehow the screenshots don't do the game any justice. This game is like the B-Movie counterpart to Baldur's Gate 3. The dialogues are corny and hilarious, the battle system is top-notch and it's an absolute blast to play. This might be one of my favourite CRPGs ever made so far.
This game is waiting for a review. Take the first shot!
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