Posted on: January 31, 2025

A.G.B.
Zweryfikowany użytkownikGry: 823 Opinie: 84
Solid experience
Similar to Duke Nukem 3D this was a game that did not attempt to beat Doom at its own game but instead bring a distinct different identity to it delivering FPS gameplay, and the fact that this one was forgotten probably does come down to that it just did not deliver quite enough that hadn't been seen before. The engine is fairly similar to Duke Nukem and lacks some of the most fun stuff of that one. I will say that they did a fantastic job on the vehicle combat where you can actually drive certain vehicles and fire guns and it's incredibly smooth. And they also don't overly rely on that. It does deliver on playing a martial arts flick. This was back when a number of the major video games set out to let you do in a game what you like seeing in genre flicks and like many others it absolutely excels at it. The sword is absurdly powerful but does of course also force you to take a huge risk because you have to get really close to every enemy you attack with it so there's a great cost benefit analysis when it comes to it. The various ranged weapons all have their effective uses. There was nothing that I found myself just never firing and there's some quite cool choices. The level design is cool, there are some real nail biting challenges. In one part you actually have to run on the outside of a plane flying fast through the air. I mean obviously it doesn't quite have realistic physics considering when it came out but even so yeah. One misstep and you immediately fall off the thing. That's really really fun. It's quite clear that they wanted to fit in as many cultural elements as they could and it really is impressive how much there is. It's in the music, enemy designs, environments your arsenal which includes throwing stars. I appreciate that it features outside and inside areas. The graphics are quite good, the sound design is great and the two worked together to deliver gnarly bloody brutal gore and violence.
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