Posted on: June 5, 2016

MachinTrucChose
Zweryfikowany użytkownikGry: Opinie: 6
Soulless, mechanical prototype of a game
I bought this after seeing all the good reviews, and it was 50% off. This is the most "manufactured" game I've played. It feels like a bunch of strangers were sat in separate rooms for a few hours, and one was asked to come up with a generic rock-paper-scissors battle system using unassuming names like "attack type A/B/C", another with writing a world for a strategy game, another for writing an FTL-inspired progression system. Then those people met for 1 hour to pool their results (replacing names like "attack type A" with "Friendliness"), hired a cheap Flash graphic artist and bought generic music, and out came Renowned Explorers. Nothing fits together. Nothing is engaging. "Use the power of Bullying Speech to make your enemies lose HP! Oh no, they responded with Friendly Speech, and you lost 20% more HP, and lost Resolve! Shoulda punched them instead! You will never get the title of Great Explorer at the end of your game now!" It's pointless mechanics, in a bland setting, and I had no reason to go on. I've rarely felt a game feel so..."gamey". Spinning a wheel for a percentage chance to succeed at any action (which is what you'll do in 80% of the map areas you visit) is the definition of not having fun gameplay. After about 3 hours I just used CheatEngine to see the ending through and called it a day. Replay value and additional characters don't matter when the core gameplay is unappealing. Nothing in the artistic layers is redeeming either. The graphics are simple Flash vector graphics with no real detail. The music is generic filler, and you will forget the melodies 2 seconds after they stop (in fact, I doubt you will notice them while playing). I have to be a lot more discriminating with my purchases from now on. It's unfair to all the other devs that I paid 18$ for this one (and that's at 50% off!).
Czy to było pomocne?