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Heroes Chronicles: All Chapters

w bibliotece

4.5/5

( 69 Recenzji )

4.5

69 Recenzji

English
9.999.99
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Heroes Chronicles: All Chapters
Opis
Eight titles featuring the gameplay you know and love from Heroes of Might and Magic III. Eight chapters that tell the story of Tarnum, a barbarian hero and liberator of his kinsmen. After generations of oppression, Tarnum discovers his people's true history and leads an army of Stronghold troops a...
Opinie użytkowników

4.5/5

( 69 Recenzji )

4.5

69 Recenzji

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Szczegóły produktu
2000, New World Computing, Inc., Klasyfikacja wiekowa ESRB: Everyone...
Wymagania systemowe
Windows 10/11, 1.8 GHz, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c, DirectX 9.0c, 4 GB...
Kup serię (6)
Kup wszystkie gry z serii. Jeśli posiadasz już grę z tej serii, nie zostanie ona dodana do Twojego koszyka.
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Idź do kasy
Opis

Eight titles featuring the gameplay you know and love from Heroes of Might and Magic III. Eight chapters that tell the story of Tarnum, a barbarian hero and liberator of his kinsmen. After generations of oppression, Tarnum discovers his people's true history and leads an army of Stronghold troops against their tyrannical masters. Marching from the arid roughlands of his homeland and the muggy swamps of the lowlands, he follows and even surpasses the deeds of his legendary ancestor, who defeated the spellcasting oppressors long ago.

This great pack of all eight Heroes Chronicles chapters will allow you to spend hours adventuring on the continent of Antagarich.


  • Award-winning turn-based game play is perfect for novices and experts alike.
  • Hours of entertainment for all levels of gamers. 
  • Bundle does not require Heroes of Might and Magic® III to play.




Warlords of the Wasteland


After generations of oppression, Tarnum discovers his people's true history and leads an army of Stronghold troops against their tyrannical masters. Marching from the arid roughlands of his homeland and the muggy swamps of the lowlands, he follows and even surpasses the deeds of his legendary ancestor who defeated these spellcasters long ago.


Lead a fledgling tribe of Barbarian Warlords and Battle Mages to victory though multiple quests and battles. Explore vast deserts and swamplands under the oppressive rule of Wizards.




Conquest of the Underworld


When the soul of Queen Allison's father is kidnapped from Paradise, Tarnum escorts her through the mindlessly twisting tunnels and endless cursed grounds of the Underworld. Every step of this epic journey is blocked by a fiery Inferno or foggy Necropolis from which march demons and undead determined to make Tarnum a permanent inhabitant of the land of the dead.


Battle against demons, undead and other horrible creatures from the underworld. Adventure across 8 all-new scenarios at the head of an army of knights and warriors. Journey through caverns and underground dungeons as you seek to save the soul of a king from eternal torment.




Masters of the Elements


The Elemental Lords end ten thousand years of peace and prepare to make the world their battleground unless Tarnum can overcome his hatred of magic and learn the spells necessary to build the Conflux town and defeat them. In order to form an army capable of stopping the destruction of the world, he'll need to journey through the magic clouds, lucid pools, rocklands and fiery fields of the elemental planes.


Travel to the four planes of Earth, Air, Fire and Water and confront the Elemental Lords threatening our world. Seize control of the Elemental Conflux town to gain mastery of the elements. Assume the role of a powerful Wizard as you try to best your enemies at their own game.





Clash of the Dragons


Not even the elven armies of the woodland Rampart towns can stand against the combined forces of Black, Red, Rust, Crystal and Azure dragons led by the Dragon Queen, Mutare. As the elves retreat into the dense forests and magic plains, the Immortal Hero, Tarnum, rides forth to battle this new enemy who threatens to disrupt the balance of power in the realm and bring the entire world under her deadly claws. Confront the mightiest of fantasy beasts before they can raze the lands and become the rulers of all.




The World Tree


The World Tree is the essence of life, spreading its vitality to all living things. Although barbarians imagine it to be a real tree, the World Tree can be more accurately depicted as the 'living earth', the entire planet. Normally, the Ancestors protect it from harm, but a cry for help cut suddenly short warns Tarnum that the entire world is in danger. He soon discovers that one of the Ancestors, Vorr, has gone insane and seeks to destroy the World Tree. Vorr has enlisted the help of the Necromancers – who despise all life – as well as a remote Barbarian tribe, who worship him as a war god, to carry out the destruction of the World Tree. So, once again Tarnum must lead the creatures of the Stronghold town to a distant northern mountain range to battle Vorr and his minions.





The Fiery Moon


Although Tarnum managed to save the World Tree, the Insane Ancestor, Vorr, escaped. And the silence of the other Ancestors still worries Tarnum. Have they forsaken him, or is it something far worse? Even as the Immortal Hero sets out to find Vorr, a new enemy appears to stand in his way -- Demons. Soon, Tarnum travels through a magical portal to the homeworld of the Demons -- the Fiery Moon -- and learns that Vorr has teamed up with these chaotic creatures. Not only that, but he's imprisoned the other Ancestors here as well. Tarnum must rescue them first, but once they are safe he plans to destroy Vorr forever, even if it costs him his soul.





Revolt of the Beastmasters


Mad King Gryphonheart holds the Mudlanders as slaves, but only because Tarnum conquered these once proud creatures long ago. Finally, Tarnum gets the chance to make amends for what he did to these people. As he frees the Lizardmen and Gnolls and leads them to their distant swampland home, he must not only battle the massive armies of the Erathian Empire, but the timid nature of his own troops.


Lead a revolt of Beastmasters and Witches, and guide Tarnum through the treacherous mudlands.





The Sword of Frost


The Elven Hero, Gelu, sets out to find and destroy the Sword of Frost despite warnings that the discovery of this powerful weapon could bring about the destruction of the world. So, the Ancestors send Tarnum to stop him. Unfortunately, the only troops who will fight Gelu are the malicious Dungeon creatures of Nighon. Tarnum is forced to embrace his darkest nature to lead these monsters, but fears he will lose his soul before he can complete his mission.


Search for the most dangerous artifact in the Heroes Universe, and force Tarnum to face his darkest fears.

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Szczegóły gry
Działa na:
Windows (10, 11)
Premiera:
{{'2000-01-02T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Rozmiar pliku:
3.5 GB
Linki:
Klasyfikacja wiekowa:
Klasyfikacja wiekowa ESRB: Everyone (Animated Violence)


Języki
English
dźwięk
tekst
GOG Preservation Program
Sprawiamy, że gry żyją wiecznie! Od 2008 roku sami ulepszamy starsze tytuły, aby zagwarantować wygodę grania i kompatybilność z nowoczesnymi systemami. Nawet jeśli oryginalni twórcy gry już jej nie wspierają.
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Jakie usprawnienia wprowadziliśmy w tej grze:
1.0 GOG v2 changelog (24 July 2025)
  • Fixed windowed mode (F4) in all versions using DDrawCompat, so it now works as expected.
  • Enabled Cloud Save support to keep your progress backed up.
  • Stability validated.
  • Fully compatible with Windows 10 and 11.
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Opinie użytkowników

Posted on: June 7, 2017

Classic and Addictive

There is so much to say about these games. First of all, value for money - it's quite reasonable to say each game will average you at least 5 hours to complete, and there's eight of them. Even if you only play through it once, 40+ hours of gameplay is well worth the price tag. The gameplay is fantastic and involves many different elements. To start with you need to carefully manage what you build in your starting town(s), rushing the Capitol for increased gold won't get you anywhere if you don't have any troops to buy with it. Choices become especially important on day 7, do you get your powerful unit or more of all your other units? Do you utilise the marketplace (at massive loss) for the few extra Crystals you need? Then there's weighing when you can take on mobs on the map, you start with a very small army which is usually not enough but clever tactics and some sacrifices might get you that Gold Mine a bit earlier. Then there's the heroes themselves, one or two of your allies will persist through the campaign so it's important to pick which ones will follow you, spread out experience and ensure they get the right abilities. It's not without its faults. There are Witches Huts that teach your heroes a specific ability but it doesn't tell you which until you visit it, and it just forces it onto the hero. As you can only have a limited number of skills, you'll find yourself save scumming to get the desired traits. Parts can be a chore without Town Portal and the Earth Magic skill on each hero. Magic is also a bit overpowered in the later missions. The early game "can I take that mob" dilemma becomes pointless when you can Chain Lightning away 3/4 of them on the first move. There's also a bug in one mission that allows the enemy heroes to pick up a horde of powerful monsters very early and confront you with an unstoppable force - you'll probably need cheats or memory hacks to overcome it. These are minor issues however, overall these are still fantastic games.


Czy to było pomocne?

Posted on: June 13, 2022

Casual-fun guaranteed!

There is one way to have a total blast with Heroes Chronicles. Just ignore and don't apply during your gameplay everything you learned with your hundreds or thousands of hours-long journey with Heroes of Might and Magic 3. Try to focus on recreating the fun we all had when we were starting the game for the first time. Select "noob" abilities, don't rush things, or don't use spells at all. There are many ways to make things spicier if you want a challenge. But if you, despite playing the franchise for long, still are not quite "pro" (hey, that's me!), then it's even better for you. Even on higher difficulty levels, these are frankly easier than the main campaigns in HoMM 3, so it might be good preparation for a "real" thing. If you want more of the official Heroes 3 stuff, these spin-offs are really fun to play and are definitely worth the money. If you are not if you want to buy the game at full price, wait for a sale - you can easily snatch these much cheaper, up to 75%, during bigger sales. Just let's not forget there are actually 8 different chapters, and most of them can be finished within 5-6 hours each. That's quite a lot of playtime in total, wouldn't you say?


Czy to było pomocne?

Posted on: November 13, 2011

Yea!!!!!!!

I am soooooooooo excited. This is the very best Heroes has to offer. These were the absolute the games ever did at story telling, and they combine elements from all the games giving a more cohesive storyline to the series. The games start way too easy, which was a turn off for fans when they first came out, but the later chapters get back to form. The game leads right into Heroes IV and the barbarian campaign from that is really just the last chapter of this :-) I suggest finding out the order all the Heroes games take place in. And playing the campaigns from them, this, and Might and Magic all where they go.


Czy to było pomocne?

Posted on: September 13, 2014

Adjust your expectations

For those of you who are familiar with Heroes of Might & Magic 3, think of this game as a mission pack. It is a standalone series of games that does not offer access to single player, multiplayer, the map editor, or the vanilla HoMM3. The campaigns in this bundle follow their own story, and their own challenge. At the time of release, these individual packs were rather pricey for something that couldn't offer the entire HoMM3 experience, but GOG has the whole bundle here for a decent price. And if you haven't played Heroes of Might & Magic 3, you should buy that instead. If you enjoyed that and want more campaigns, this is a logical next step.


Czy to było pomocne?

Posted on: December 20, 2019

janofon_pl

Gry: 23 Opinie: 1

Na prawdę nie ma PL wersji?

Dlaczego nie ma wersji PL skoro kiedyś w wersji pudełkowej była? Wiem, bo sam miałem, ale gdzieś zapodziałem.


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